Posted: Sat Feb 16, 2008 10:18 pm Post subject:
Primary and Secondary Weapons
Subject description: how to use them
I tried to duplicate the primary and secondary weapon idea on the grizzly tank. My objective was to keep its primary, which would shoot tanks and buildings, and give it a machine gun which would shoot infantry.
Here's what i did: (I know some of the values are extreeme and unlikely but this was just for testing)
(Verses=none,flak,plate,light,medium,heavy,wood,steel,concrete,special_1,Special_2)
Yheah, I've been doing this for a while, it sure is good to see a conscript or two get knocked off by a grizzly's co-ax
However you can only give a mammoth/apoc a co-ax if you use Npatch to give it a third weapon on top of the twin cannons and the SAMs _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
I have a problem like this but I want both weapons to to shoot the same types of targets.
The secondary has a longer range than the primary but, the minimum range is the same as the range for the primary. But what happens is that primary no matter what it is, will be the only one shooting.
Code
Some of it couldn't go through customs. I don't think art.ini has anything to do with weapons besides FLH's and i already have those.
SSAB's other settings don't matter, really. leave them as they were. It'll only ever use the secondary if the primary has a 0% verses. _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
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