Hi everybody,
Im creating a new mod call 'C&C: Future Shock'' which is a RA2 mod and is based on the whole Tiberium universe, so no Soviets or Allies here just NOD and GDI. Why im making it on RA2 Engine is Simply because its got more features that I would need, Im also using Rockpatch.
To describe my mod, think Apocalyptic mix between Tiberium Sun and Gears of war 2.
SHOCKING is a good word to use, in context...not 'shocking bad' (well I hope this mod will be good ) but more like gore, choas to the extreme, make war look crazy and the ending might have abit of a shock to it.
Have a nice day or night Last edited by Arselona on Thu Aug 13, 2009 9:35 pm; edited 1 time in total QUICK_EDIT
Posted: Sat Sep 06, 2008 6:56 pm Post subject:
Update 0.01
Update Info:
First of all please dont mind the blue colored, everything really, its a experiment for a night time theme that will be changed. All Harvesters will be improved, probebly scaled up because they look bad and I rushed them.
Here are the Nods Harvesters descriptions.
- The Nod Assult Carrier Harvester has a aircraft drone attached on its back, so that when an enemy comes close, the drone is released and attacks.
- The Nod Harvester has a double barrel laser gun attached to it and you know what it does.
- The Nod Subterannean Harvester travels underground, now there is a bit of a problem, that when it pops up threw the ground it makes that patch of tiberium disappear but its not a major problem.
- The Nod Stealth Harvester is stealthed, for the glowing blue designs, they represent stealth Technology.
I got the idea from someone else's voxel and a few others ideas too. Also anything green except remap color represents Tiberium Technology.
More Mod Info:
There will be 4 GDI sub-factions and 4 NOD sub-factions.
Each sub-faction will have its own extra...1 defence structure, 3 infantry, 4-5 vehicle/aircraft, 1 epic unit and 1 small 'super' weapon.
TheRatsInTheWalls wrote:
You can model infantry? INTERESTING...
Not well, need more practice.
Confessor wrote:
*Nod
*please don't call them militants
...
Nah I'm joking, your idea sounds fantastic and that's a great drawing.
Thanks.
***Forget about the next update. I decided to continue the mod in private, so no showcases of my work for a long time because there really aint no point, maybe until I have alot of work done!***
It looks good if you're going for some weird Supreme Commander neonyellow/green/pink retro '80s HYPERBEAST fluorescent colours stylish RTS experience... QUICK_EDIT
It looks good if you're going for some weird Supreme Commander neonyellow/green/pink retro '80s HYPERBEAST fluorescent colours stylish RTS experience...
Kind of.
Its more like this I want the neon to be like, but you know what its like with voxels to get that neon. QUICK_EDIT
Personally I'd say, dump the blue, change to grey and change all the '80s HYPERBEASTING colours to Nod colours, but I don't know your art concept... QUICK_EDIT
Interesting look for a tank. It'd fit well as a hover tank if you removed the treads and just thickened it under there. _________________ "The thing about biology is that while it is really easy to kill a lot of something, it's a lot harder to kill all of something. And the survivors tend to be a lot tougher and pissed off." QUICK_EDIT
I know it doesnt seem like it, but this mod is still alive for now anyway. I dont really get much time to work on it because im busy with other stuff, so if I give up this mod ill release the assets but ill continue for now. Think of it like this the longer i go on the more assets for you, IF i give up.
Heres a few pictures of 2 of Nods building, one is a power plant the other a helipad (still have to add pads , 2 at each side). Something for you to look at.
As of the voxel i was working on, im going to recreate that in 3d and convert it to voxel because im shit at the normals.
if they didnt look like they came straight out of Tron, then i think they'd look a bit better. try adding some different textures on the nod buildings QUICK_EDIT
@SaneDisruption - Ya ill get around to texturing sometime and I never thought of tron when modeling, I suppose it does look like tron. I use less of that style next time.
@Deformat - Its a helipad, but I can see how it can be easily mistaken for a missile silo I should add the pads sometime too. QUICK_EDIT
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