Posted: Sat Jun 20, 2009 4:59 am Post subject:
HumGunner
just something I threw together, didnt add much detail cause I am not going to use it now, so if ya want detail you'll have to add it yourself. but for best results i recommend using the gatling weapon. Last edited by crevio on Thu Nov 26, 2009 8:08 am; edited 2 times in total QUICK_EDIT
Although slapped together you should try to do some work on it, its open which it really shouldn't be, its too wide and long in relation to the height. QUICK_EDIT
Well I wasnt going to do anything else with this vehicle, as stated wayyyyyyyyyyyyy up above, but managed to squeeze in some extra time to fix it up just a tad. This is the final ver, so if ya dont like it, oh well zip your lips and dont use it! Last edited by crevio on Thu Nov 26, 2009 8:06 am; edited 1 time in total QUICK_EDIT
hahaha, lmfao.....to fat, to skinny, its just right for me! and the rear is like that for a reason, the bumper, 2 antennas, and a opened hatch for the soldier to man the gatlin gun, I made the vehicle open inside to resemble a real vehicle, it had a seat and steering wheel, but after resizing it i didnt bother to readd them. so and like i said this is my final ver. nothing else will be changed. if you like what you see feel free to use and change as you like....
and the reason I changed the name is because if ya look closely it more resembles a VW Bug more than a hummer, lol.... QUICK_EDIT
As a voxel it is good,but,as a voxel for RA2 it still is too big.It is same size as a building. _________________ Lost Relic[mod] Lost Relic[game] QUICK_EDIT
actually i was going to make it smaller but the voxel III editor only lets you size up not size down, so in order to make smaller i'd have to redo the whole thing and im not up for that, sorry.. QUICK_EDIT
go in the voxel properties and reduce the voxel bounds Min X,Y,Z and Max X,Y,Z.
e.g. a voxel which has a length of 100x, can be shrinked ingame to half the length if you change MinX: -25 and MaxX: 25 (-25 to 25 is only 50) _________________ SHP Artist of Twisted Insurrection: Nod buildings
actually i was going to make it smaller but the voxel III editor only lets you size up not size down, so in order to make smaller i'd have to redo the whole thing and im not up for that, sorry..
Ever heared of hva voxel bounds ?. they allow you to size down..... for goodness sake doesn't anyone know this?.
Your hummer needs to be no higher than half of a allied powerplant.
Otherwise its too big. Colour is good shape is good but it needs curves not just texture i do advise adding more props as well but okay over all. _________________ Link to a document to see what mods i have and/or working on or working with
Click QUICK_EDIT
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