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Allied heavy Tank
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ronco
Cyborg Firebomber


Joined: 08 Mar 2009
Location: solingen germany

PostPosted: Mon Jun 29, 2009 12:05 pm    Post subject:  Allied heavy Tank
Subject description: ra2
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and a nother one :p



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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Mon Jun 29, 2009 2:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like it a lot. Think you could make an artillery turret? #Tongue

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Mon Jun 29, 2009 3:56 pm    Post subject:   Reply with quote  Mark this post and the followings unread

IsOmniCrusher=true

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Roadwarrior
Energy Commando


Joined: 15 Jan 2007
Location: Oklahoma

PostPosted: Mon Jun 29, 2009 6:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

The texture seems a bit plane, but its a very nice voxel

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need my speed
Cyborg Artillery


Joined: 13 Jan 2007
Location: Netherlands! Banned: 3 times

PostPosted: Mon Jun 29, 2009 6:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

And how is partyzanPaulZy's comment relevant?

Nice tank...But the barrel is a bit strange. And it's design doesn't fit with the Allies I think.

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Mon Jun 29, 2009 8:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

If the turret was turned 180 degrees, I think that would look more natural.

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Mon Jun 29, 2009 8:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
And how is partyzanPaulZy's comment relevant?

I meant it's so big it should be able to crush stock RA2 voxels.


Nice voxel.

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Tue Jun 30, 2009 1:25 am    Post subject: Reply with quote  Mark this post and the followings unread

Approved Nicey

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Roadwarrior
Energy Commando


Joined: 15 Jan 2007
Location: Oklahoma

PostPosted: Tue Jun 30, 2009 8:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

partyzanPaulZy wrote:
Quote:
And how is partyzanPaulZy's comment relevant?

I meant it's so big it should be able to crush stock RA2 voxels.


Nice voxel.


Its not that big.

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ConMan
Tiberian Beast


Joined: 16 Dec 2008
Location: Toronto, Canada

PostPosted: Tue Jun 30, 2009 9:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

It is big, relative to the voxels in stock RA2. It's about as big as a battle fortress. #Tongue

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Tue Jun 30, 2009 11:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

really sweet voxel you got there!
I normally find something to comment on as not perfect, but this is an exception: SPOTLIGHT!

It fits RA2 in style and size
It has a great amount of detail, without looking like a pixel h3ll
Ingame the normals work as well.

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