the wheels are floating.
add a structure which holds the wheels and connects them to the chassis. _________________ SHP Artist of Twisted Insurrection: Nod buildings
the wheels are floating.
add a structure which holds the wheels and connects them to the chassis.
NO, You are wrong
Look carefully, please:)
Those wheels are floating in mid-air and you don't have to look careful to see this.
It's still working the way, that the wheels hold the tracks and not the tracks hold the wheels.
bfrt_000_115_frame_045.PNG
Description:
see, nothing than thin air between the wheels (marked with red)
still all i can say is this pours Epicness form the depths of PPM its self. Nuff said _________________ Link to a document to see what mods i have and/or working on or working with
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My eyes burnt from the amount of win in this thread. Good remake. (is it a base model? Cuz its plain and needs second working.) _________________ The future belongs to The Forgotten!
Can joo lower the guns? as in, aim them down and straight forward, because the look odd aiming up like :p _________________ Please, I DON'T read the signature rules of the forum. QUICK_EDIT
Joined: 13 Jan 2007 Location: Netherlands! Banned: 3 times
Posted: Sun Jul 26, 2009 5:04 pm Post subject:
Grey prism beams turn red?
However, I believe that the wheels still float. The remap is greatly done, it resembles Westwood's style very much.
Now I see those screens, I believe the angel of the gun should indeed be lowered slightly. _________________ ☭☭☭☭☭☭☭☭☭☭
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Joined: 13 Jan 2007 Location: Netherlands! Banned: 3 times
Posted: Sun Jul 26, 2009 6:01 pm Post subject:
Yeah ok, but you still see the ground through the tracks, that's what I ment. That doesn't look really good I think. _________________ ☭☭☭☭☭☭☭☭☭☭
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Joined: 13 Jan 2007 Location: Netherlands! Banned: 3 times
Posted: Sun Jul 26, 2009 6:13 pm Post subject:
Remember though, RA2 uses an isometric view (or something like that), so you won't see the ground through that, for you can't see those holes from such a viewpoint.
Edit before you reply: It isn't that large of a problem (is that grammatically correct?) if you only see a pixel or 3 of the ground, like the backside of that Battle Fortress concept, but those empty spaces above the wheels, which are visible in your Battle Fortress, don't look really nice. _________________ ☭☭☭☭☭☭☭☭☭☭
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Sorry, I can't read it. It's difficulty for me.
But you believe these wheel aren't floating, right?
Actually, The tracks look didn't connect to body Last edited by Longwall on Sun Jul 26, 2009 10:00 pm; edited 7 times in total QUICK_EDIT
Joined: 13 Jan 2007 Location: Netherlands! Banned: 3 times
Posted: Sun Jul 26, 2009 6:34 pm Post subject:
I'm sorry but I don't really understand your post.
You removed the empty spaces? And it doesn't matter because the wheels float (that is supposed to be a joke, right?)? _________________ ☭☭☭☭☭☭☭☭☭☭
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Ahhh... I see He has the wheels attatched to the hull with torsion bar style suspension . They aren't floating, it's just they aren't visible from the angles he showed. _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Mon Jul 27, 2009 12:10 pm Post subject:
Absolutely amazing. The detail, right down to the suspension, is top quality.
Well done. _________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
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