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Sussex_Cichlids
Medic


Joined: 31 Jul 2009

PostPosted: Mon Aug 03, 2009 12:26 pm    Post subject:  The Perfect Mod Reply with quote  Mark this post and the followings unread

Ive been trying to build a true type of mod using Real life Units i know this sounds a massive project, all the listed units are real American units

Infantry: Barracks


    Dog / (old dog)
    M16 / Ground Troop
    50 cal / Sniper
    LR-300 assault rifle / Para
    Mk.19 A.G.L / automatic grenade launcher (anti air / anti ground)
    Paramedic / First Aider (Build Limit 4)
    Spy / Spy (unlocks Spy Satellite tech level 10)
    Engineer /Engineer
    SEAL'S a Special Para drop of 10 highly trained infantry (Gained From Building)



Tanks Etc: (War Factory)

    Humvee / Light Gun Platform (can carry 4 Units)
    M1 Abrams Heavy Tank (anti ground)

    M6 Linebacker / Light Tank (anti air / anti Ground) with two-tube Javelin Missile System
    M3A3 Radar Tank (opens shroud when destroyed shroud close around units it was covering)
    M2A0 Bradley Light Tank (configured for swimming Carry's 8 troops open top No Guns )
    M113 APC / Light Tank (Armored Personnel Carrier Light guns carries 10)


Aircraft : Airport ( Need New Building with runway)

    Land Based Aircraft :
    B-2 Spirit / Stealth Bomber (Build Limit 2)
    F-35 Lightning II / Multi role (anti air/ anti ground)
    E-3 Sentry / Reconnaissance Plane (uncovers Shroud for short while)
    MQ-9 Reaper / UAV (hovers over and uncovers shroud limited 3 warheads)
    C-17 Globe master III/ Transport (can carry one M1 Abrams or three Humvee or lots of infantry)
    F-22 Raptor / Base Defence 4 aircraft on pad unselectable these will launch first strike when your base is attacked)


Ships : Port

    Gerald R. Ford class (CVNX) Super Aircraft carrier (build limit 2)
    USS Carter Hall (LSD-50) Amphibious Transport (Carry's landing craft with troops and tanks with anti air guns )
    USS Bainbridge (DDG-96) Long Range Missile Destroyer
    Ticonderoga class battle cruiser (Heavy Artillery)
    Virginia class (SSN-774 class) attack submarines (anti Naval)
    Trident II SLBMs ballistic missile submarines (capable of launching nuclear warhead)


Buildings :

    White house / Construction Yard
    Barracks / Infantry
    war factory / Tanks etc
    power station / Power
    Ore refinery / Money
    Pentagon / Tech Factory (Unlocks special units)
    Port / Ships
    Nuclear Research Center / (Unlocks USS Bainbridge (DDG-96) Long Range Missile Destroyer & Trident II SLBMs ballistic missile submarines)
    Missile Silo / ( Nuclear Warhead )
    Pill Box / (heavy machine guns)
    Sam / original sams ( anti air)
    MLRS / Ground Missile (anti tank)
    Hospital / Repair infantry
    service depot / repair vehicles
    Training Camp / Train Infantry


Sorry for the long post but had to get it all in, with lots of rules and build limits i think this would be fun to play and make it so you have to use combination of the vercials to open the shroud and your have many more tactics the you could employ I'm sure some members must have some unit similar if you like to share them please PM Me Thanks for reading this long post

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Sussex_Cichlids
Medic


Joined: 31 Jul 2009

PostPosted: Mon Aug 03, 2009 12:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sorry Posted Wrong Forum Can a Mod please move to right forum thanks

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Starkiller
Pyro Sniper


Joined: 26 Nov 2008

PostPosted: Mon Aug 03, 2009 12:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Do you have any screenshots?

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AltomareXD
General


Joined: 22 May 2008

PostPosted: Mon Aug 03, 2009 2:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

Please Don't Type Like This. And screenies would be great.

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Mon Aug 03, 2009 3:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

moved in the Game Chat as it has no infos for which C&C (TS,RA2 etc) it should be, no media to show and no real plans for a public mod.

when there are some useful infos this could be moved in a more appropriate modding or mod announcement forum.

Last edited by Lin Kuei Ominae on Mon Aug 03, 2009 3:28 pm; edited 1 time in total

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inzane krazy
General


Joined: 07 Nov 2006
Location: Sketchpad

PostPosted: Mon Aug 03, 2009 3:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

SCREENIES plox, sounds good #Tongue

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Tue Aug 04, 2009 7:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

You chose a Bradley with no guns, a historical structure as a base, made a ballistic grenade launcher AA, forgot anyone non-us and presented a wall of text. As eva and others know a certain icon of mine reads "well done, douchebag".

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Yes, work on MV continues. It is not forgotten.

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Tue Aug 04, 2009 8:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lol, White House as a ConYard.

Obama: "WHY IS THERE A SOVIET MAN WITH A BRIEFCASE AND A CONSTRUCTION HELMET IN THE WHI- ...
ALL GLORY TO THE MOTHERLAND!"

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Dubzac
Commander


Joined: 21 May 2004
Location: New Zealand

PostPosted: Wed Aug 05, 2009 5:09 am    Post subject: Reply with quote  Mark this post and the followings unread

Sussex_Cichlids clearly you are a WoC fan. One sugestion is to get screenies up ASAP on your next post.

And one other thing with game are you modding you didn't say clearly.

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