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Sea Animals. Vol 1 (Unfinished)
Moderators: Terror From The Deep Staff, DonutArnold
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DonutArnold
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Joined: 18 Jan 2005
Location: Finland

PostPosted: Fri May 25, 2007 9:35 pm    Post subject:  Sea Animals. Vol 1 (Unfinished)
Subject description: Wanna see my... D-O-L-P-H-I-N!?
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Here it is, finally! As you see there is four types of sea animal; shark, dolphin, red fish and fish. As you see, the shark needs a better texture and I haven't been successfully done that due some technical difficulties. BTW, these are the ones who are only allowed to show themselves in the Demo.



Enjoy!


PS. I'll add 8 way screenies for all of them soon...

Last edited by DonutArnold on Thu Aug 30, 2007 4:19 pm; edited 2 times in total

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Clarkson
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Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Fri May 25, 2007 10:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Im disappointed that no whales will make the demo....a nice Sperm Whale would kick ass, but these really look cool. Will they interact with oneanother? Like a Shark eating a fish, ect?

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IVI
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Joined: 25 Jun 2006
Location: Feilubin

PostPosted: Sat May 26, 2007 6:12 am    Post subject: Reply with quote  Mark this post and the followings unread

great stuff. maybe you should code them in as hovering or flying.... after all, this mod's setting is underwater right?

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DonutArnold
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Joined: 18 Jan 2005
Location: Finland

PostPosted: Sat May 26, 2007 8:15 am    Post subject: Reply with quote  Mark this post and the followings unread

@Desu: The whale was somewhat hard to make with 3d because I didn't get the right shape for it, but I will try to remake it later or replace it with an another sea animal...
I'll try to code them to be "interactive", but I'm not yet sure how to do it...

@IVI: Yes, it's set underwater and I think I won't code them to hover and fly because it takes some more time to make with those codings...

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Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Sat May 26, 2007 3:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wow good work. To add on desu's idea you could probably mimic their behaviour depending on the time of the day. Sharks are more agressive at night.

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Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Sun May 27, 2007 6:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wow, beautifully crafted and nicely shaped!
Have you got them animated yet?

Look forward to seeing them ingame, definitely a must-have addition.

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DonutArnold
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Joined: 18 Jan 2005
Location: Finland

PostPosted: Tue Aug 18, 2009 3:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nothing new, just rendering them bigger...




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Destiny
President


Joined: 02 May 2006
Location: Singapore

PostPosted: Tue Aug 18, 2009 3:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Very, very nice Donut! *Goes off to make them attack each other*

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inzane krazy
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Joined: 07 Nov 2006
Location: Sketchpad

PostPosted: Tue Aug 18, 2009 4:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

lol, and the Dolphins win!

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