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Multiple Barrels per Weapon
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defanatic
Medic


Joined: 31 Mar 2006

PostPosted: Mon Aug 31, 2009 1:19 am    Post subject:  Multiple Barrels per Weapon Reply with quote  Mark this post and the followings unread

Hey

Just thought I'd ask here:
How do you get a weapon to fire from multiple projectiles?

I can't really find anything in the Quadcannon or Overlord INI code. Is there some specific naming scheme on the model?

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Mon Aug 31, 2009 2:23 am    Post subject: Reply with quote  Mark this post and the followings unread

Depends on weapon type to some degree. If you have a laser type of weapon then sometimes the code of which bone it fires from is in there, but this isn't always the case.

Other than that, the list of bones that the weapon is fired from should be under the models. Looking at the overlord, you will see this code:

Code:
      WeaponFireFXBone    = PRIMARY Muzzle
      WeaponRecoilBone    = PRIMARY Barrel
      WeaponMuzzleFlash   = PRIMARY MuzzleFX
      WeaponLaunchBone = PRIMARY Muzzle


If you look at the model, then at the end of the barrels will be the bones MUZZEL01 and MUZZLE02.

I'm in my dorm so I don't have access to all my coding, but I am pretty sure this is all you have to do: have the two bones with the same name and different number.

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