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Apoc's Voxel project
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partyzanPaulZy
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Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Sun Sep 13, 2009 8:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

look on this GAZ, then think about your voxel Wink

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Sun Sep 13, 2009 8:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

You should give up voxeling and start modeling.

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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Mon Sep 14, 2009 10:59 am    Post subject: Reply with quote  Mark this post and the followings unread

Lin Kuei Ominae wrote:
I think the 4 red lights on top of the roof are a typical flashy american style.
Russion construction is imo more simple and concentrated on usability and easy repair, thus every additional small part is avoided.


that red thing on the roof are not lights, they're a roof scoop, and yes i agree with you LKO, Russian more prefers usability.

Martin Killer wrote:
Would you make that one #Tongue ?


actually what is that thing?

vefbl4 wrote:
You should give up voxeling and start modeling.


i'll never thought to quit voxelling, i'm still beginner in modelling 3d, its quite hard but i'll keep practicing.

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suraj_geddam98
Missile Trooper


Joined: 02 Aug 2009
Location: A red zone, helping the Scrin. Posts:100000000

PostPosted: Tue Sep 15, 2009 10:00 am    Post subject: Reply with quote  Mark this post and the followings unread

hey apoc will you do what i suggested?

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suraj_geddam98
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Joined: 02 Aug 2009
Location: A red zone, helping the Scrin. Posts:100000000

PostPosted: Fri Oct 02, 2009 9:41 am    Post subject: Reply with quote  Mark this post and the followings unread

AZRI_APOC! Are you there?

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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Mon Oct 26, 2009 11:39 am    Post subject:   Reply with quote  Mark this post and the followings unread

hello, i'm back to modding & voxelling in these few days, and i made two more voxels to be put on my next pack release, and the voxels are, a Mobile Weather Controller for Allied & a new Apocalypse for Soviet. Wink any comments?



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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Mon Oct 26, 2009 1:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

I fucking want that apoc.I mean it.

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Mon Oct 26, 2009 2:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

What a great comeback. These two units are awesome.
I really like details on the mobile weather controller. Maybe a voxel wider or two wouldn't be bad as it looks a bit thin, but this could be a result of the length.

Due to the similarity to the truck, maybe you want to give the Champion Crane a try. I really would like to see such a beast ingame. With a deployanim this could be used a lot in cities next to damaged buildings etc, adding more atmosphere.
Unfortunately i haven't found a good real picture of it. I'm not sure if this 3d version is a good reference. here is a youtube video of this one in terminator 3

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Saref
Rocket Cyborg


Joined: 26 Nov 2008
Location: Earth

PostPosted: Mon Oct 26, 2009 5:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

azri_apoc,
can you make this MIG firefox?



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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Mon Oct 26, 2009 6:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Bloody hell. These voxels are awesome!

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Speeder
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Joined: 03 Sep 2004
Location: Czechia

PostPosted: Mon Oct 26, 2009 7:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wow! Apocalypse Tank looks awesome indeed!

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ConMan
Tiberian Beast


Joined: 16 Dec 2008
Location: Toronto, Canada

PostPosted: Mon Oct 26, 2009 7:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

You've made mine look like shit! #Tongue

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Darkstorm
Commander


Joined: 20 Jan 2008
Location: Texas

PostPosted: Tue Oct 27, 2009 1:23 am    Post subject: Reply with quote  Mark this post and the followings unread

I liked your Akula quite a bit but disliked the warning stripes, do you think you could make a version without it?

Oh, and keep up the good work.

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*Omega*
Vehicle Driver


Joined: 27 Oct 2009

PostPosted: Tue Oct 27, 2009 2:00 am    Post subject: Reply with quote  Mark this post and the followings unread

why do they look so pixelated? The ingame pic's....

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Tue Oct 27, 2009 2:51 am    Post subject: Reply with quote  Mark this post and the followings unread

You haven't seen many voxels, have you?

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ArvinCool
Tiberian Beast


Joined: 01 Jun 2008

PostPosted: Tue Oct 27, 2009 3:44 am    Post subject: Reply with quote  Mark this post and the followings unread


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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Tue Oct 27, 2009 11:55 am    Post subject: Reply with quote  Mark this post and the followings unread

They look pixely.

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Tue Oct 27, 2009 7:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

I would tone down that yellow on the MWC
and try to do something with those bright pixels on Apoc reactive armour and so (in one sentence: it looks pixelated a bit).

overall: both voxels 9/10

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Vefbl4
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Joined: 07 Feb 2007

PostPosted: Tue Oct 27, 2009 7:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Make this one. Very Happy



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m7
Commander


Joined: 17 Apr 2009

PostPosted: Tue Oct 27, 2009 8:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Apocalypse is rape. Best one I've seen in a long time. Wish I could use it. XD

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freedom fighter
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Joined: 14 May 2009

PostPosted: Wed Oct 28, 2009 12:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

W.O.W

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Wed Oct 28, 2009 1:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

huh? What has World of Warcraft to do with this?

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Wed Oct 28, 2009 1:35 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Wed Oct 28, 2009 3:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
I Also vote for a Topol-M.

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Wed Oct 28, 2009 7:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Crimsonum wrote:
Quote:
I Also vote for a Topol-M.

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Wed Oct 28, 2009 11:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Deformat wrote:
Crimsonum wrote:
Quote:
I Also vote for a Topol-M.

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Darkstorm
Commander


Joined: 20 Jan 2008
Location: Texas

PostPosted: Wed Oct 28, 2009 11:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ah, yes, a Topol launcher would be nice or should I say:

freedom fighter wrote:
Deformat wrote:
Crimsonum wrote:
Quote:
I Also vote for a Topol-M.

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Thu Oct 29, 2009 12:39 am    Post subject: Reply with quote  Mark this post and the followings unread

1st: I w4nn4 d0wnl04d t0 teh sm3xies7 vo><el 3v4r!

2nd:
Darkstorm wrote:

freedom fighter wrote:
Deformat wrote:
Crimsonum wrote:
Quote:
I Also vote for a Topol-M.

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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Thu Oct 29, 2009 11:34 am    Post subject: Reply with quote  Mark this post and the followings unread

Lin Kuei Ominae wrote:
What a great comeback. These two units are awesome.
I really like details on the mobile weather controller. Maybe a voxel wider or two wouldn't be bad as it looks a bit thin, but this could be a result of the length.

Due to the similarity to the truck, maybe you want to give the Champion Crane a try. I really would like to see such a beast ingame. With a deployanim this could be used a lot in cities next to damaged buildings etc, adding more atmosphere.
[/url]


hmm... nice request LKO i'll try to voxel it, but it will not be released together with this pack but on my Civilian Voxel Pack which i may release soon after this Pack.

Saref wrote:
azri_apoc,
can you make this MIG firefox?


i already voxel that firefox, but it needs some work on texture & normals, i'm in abit lazy ATM to rework that MiG.

ConMan wrote:
You've made mine look like shit! #Tongue


don't say like that! your Apoc looks cool too.

Darkstorm wrote:
I liked your Akula quite a bit but disliked the warning stripes, do you think you could make a version without it?

Oh, and keep up the good work.


i'll try to remove that warning stripes, and there will be 2 version.

ArvinCool wrote:
great voxels azri! I think you should remove some of that "Danger Sign" on the weahter tank.

ps Can you do a mobile ICBM?

http://blog.kievukraine.info/uploaded_images/5565-788557.jpg


i don't think i will remove that warning stripe. cuz im referring to this model, the MWC body was taken from HEMTT truck.

Aro wrote:
I Also vote for a Topol-M.


Topol-M huh.. i'll try to voxel it out soon, currently i'm working on Soviet BattleFortress ATM. Wink

anyway here's more goodie for Allied side, a new Tank Destroyer, any comments? Wink



Allied Tank Destroyer - 3D View.gif
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Allied Tank Destroyer - Ingame.png
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Allied Tank Destroyer - Ingame.png



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Rayne
Cyborg Soldier


Joined: 13 Dec 2008

PostPosted: Thu Oct 29, 2009 12:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sexy destroyer.

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ConMan
Tiberian Beast


Joined: 16 Dec 2008
Location: Toronto, Canada

PostPosted: Thu Oct 29, 2009 12:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

It looks a little bit flat, but its still fuckin great

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Thu Oct 29, 2009 2:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

I love its flat shape. Too bad you can't make projectiles hit less often low vehicles and make them randomly overshoot the target.

All in all it's a really cool tank destroyer.
However it looks already quite high-tech due to the low angular style. Since the shape and texture still fits to the allies it works on this unit, but you should take care, that you don't lose the WWII style on your next units.

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Saref
Rocket Cyborg


Joined: 26 Nov 2008
Location: Earth

PostPosted: Thu Oct 29, 2009 5:26 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Dny
Energy Commando


Joined: 28 May 2008

PostPosted: Fri Oct 30, 2009 12:53 am    Post subject: Reply with quote  Mark this post and the followings unread

Freaking Nise Destroyer

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Fri Oct 30, 2009 4:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Good.

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Fri Oct 30, 2009 9:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Tank Destkhoye' Repo'tin!

Freaking nice replacement for original TNKD. Twisted Evil

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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Mon Nov 02, 2009 10:47 am    Post subject: Reply with quote  Mark this post and the followings unread

more toys for Soviet side, here all you guys, i've finished the ICBM Launcher(or Topol-M) that you all been asking for, it looks good in my eyes, but i'm not sure how it looks to your eyes?, now i"m going to resume my work on Soviet BattleFortress. Wink



Soviet ICBM Launcher - 3D View.gif
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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Mon Nov 02, 2009 11:32 am    Post subject: Reply with quote  Mark this post and the followings unread

Awesome work as usual. The detail and accuracy is simply gorgeous.

The only thing i don't like is the red tip of the rocket. The remap is simply too much. I would prefer it having the same texture as the rocket.
Instead you could add to the propulsion rocket stage a "cccp" text on both sides, as this stage looks a bit empty.

Do you also make a deploy anim?
Can you make a second version without the missile and a separate missile voxel?

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Last edited by Lin Kuei Ominae on Mon Nov 02, 2009 11:42 am; edited 1 time in total

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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Mon Nov 02, 2009 11:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Lin Kuei Ominae wrote:
awesome work as usual.

The only thing i don't like is the red tip of the rocket. The remap is simply too much. I would prefer it having the same texture as the rocket.
Instead you could add to the last rocket stage a "cccp" text on both sides, as this stage looks a bit empty.

Do you also make a deploy anim?
Can you make a second version without the missile?


1- i'm using some design from ROTR Topol-M render, thats why there's a red tip on the missile.

2- uhh.. no i'm not really good in shp, actually i'm just hoping someone would make that when this released.

3- do you mean like V3, which have a no Missile Image, i already do that version with seperate Missile Projectile. Wink

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m7
Commander


Joined: 17 Apr 2009

PostPosted: Mon Nov 02, 2009 12:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wow. That looks like a missile capable of blowing up a whole structure.

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Mon Nov 02, 2009 12:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

"To the heavens!" Twisted Evil

Thats just epic. Good job, Apoc Wink

EDIT: Does it have a wo voxel?

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Mon Nov 02, 2009 12:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

You need to release these before the world ends and I dont have time to use them.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Mon Nov 02, 2009 1:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

That definitely does the Topol-M justice. You're all aware that the missile comes from inside and that the giant tube on the back is not the actual missile but the container, right?

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ConMan
Tiberian Beast


Joined: 16 Dec 2008
Location: Toronto, Canada

PostPosted: Mon Nov 02, 2009 1:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

azri_apoc wrote:
2- uhh.. no i'm not really good in shp, actually i'm just hoping someone would make that when this released.


I think he means wo logic, basically just clone the vxl and delete the missile Wink

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Tue Nov 03, 2009 4:00 am    Post subject: Reply with quote  Mark this post and the followings unread

ConMan wrote:
azri_apoc wrote:
2- uhh.. no i'm not really good in shp, actually i'm just hoping someone would make that when this released.


I think he means wo logic, basically just clone the vxl and delete the missile Wink


Aro wrote:
You're all aware that the missile comes from inside and that the giant tube on the back is not the actual missile but the container, right?


Make the wo voxel such that the missile container is at full elevation. Then just use the Boomer's style of launching it's missile. It may not look that nice since the missile will be visible (and thus covers the container from view a bit) but you get the effect of how the Topol-M launches it's missile.

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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Tue Nov 03, 2009 10:40 am    Post subject: Reply with quote  Mark this post and the followings unread

azri_apoc wrote:
3- do you mean like V3, which have a no Missile Image, i already do that version with seperate Missile Projectile. Wink


thats what i mean a WO logic, i already make it, don't worry. Wink

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ArvinCool
Tiberian Beast


Joined: 01 Jun 2008

PostPosted: Thu Nov 05, 2009 2:02 am    Post subject: Reply with quote  Mark this post and the followings unread

I just saw your ICBM Launcher and now I must ask when the next voxel pack is comming?

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Atari2600
Cyborg Cannon


Joined: 05 Mar 2007
Location: Less than 10 minutes from the internet

PostPosted: Thu Nov 05, 2009 3:49 am    Post subject: Reply with quote  Mark this post and the followings unread

IMA FIRIN MY ICBM!!!

That thing is just... just... awesome!

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0warfighter0
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Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Thu Nov 05, 2009 11:21 am    Post subject: Reply with quote  Mark this post and the followings unread

Did I already say your voxels are awesome?
Well, it doesn't matter, it can't be said enough!

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AltomareXD
General


Joined: 22 May 2008

PostPosted: Thu Nov 05, 2009 12:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Now make this one!


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