Posted: Mon Sep 14, 2009 2:59 am Post subject:
A Lot of Questions
So I have collected some of my questions through the past few days, and decided to post them all together here.
1:
How do I make a firing animation for a superweapon structure? For example, I want to make the Weather Control Device shoot a beam upwards when its superweapon is initiated.
2:
How do I make the Genetic Mutator superweapon animation different from the Ion animation? When I set the Ion explosion animation to IONSECONDANIM, the Mutate superweapon takes the same animation.
3:
OMITTED
4:
Can AIs build upgrades? Can AIs build upgrades as they do to buildings? If so, how?
5:
SOLVED
6:
SOLVED
7:
When I upgrade my Gattling Cannon, which I have made, with IsGattling=no and Primary= Secondary= all set to its 3rd stage weapons. When the cannon fires at aircrafts, directly below the aircraft gets damaged as well... anyone help?
8:
When I want to add Assault Mode to my game, everything works fine except that the flag is invisible. When my mouse hovers over it it shows the HP bar and string name, but the FLAG IS INVISIBLE! Here are the codes:
The CAFLAG_A is in Animations and CAFLAG is in BuildingTypes registered as 430.... Why won't it show up? I have CAFLAG.shp and CAFLAG_A.shp in ecachemd02.mix but nothing is working!
Joined: 13 Jan 2007 Location: Netherlands! Banned: 3 times
Posted: Mon Sep 14, 2009 5:27 am Post subject:
You can't pull aircraft from the sky. You could simply make a normal AA only weapon which uses the Magnetron's graphics (that purple flat laser beam) though.
BeserkFriendly is a strange name. Simply think of it like this:
Is the unit which has the tag friendly to beserk weaponry, thus can it be beserked? _________________ ☭☭☭☭☭☭☭☭☭☭
Become one with your heart's desire:
http://www.moddb.com/mods/command-conquer-red-renegade1
☭☭☭☭☭☭☭☭☭☭ QUICK_EDIT
nope, they are buggy. I have some building upgrades and AI never buy them _________________ "I'll be staying strapped cuse my mac-eleven make my nuts bigger" QUICK_EDIT
Well question 4 is something I think I can anwser for you. When I did upgrades, they bought them if these conditions were met. Or maybe I just think they did, I swear i saw the new weapons fire. You do know that upgrades are invisible right? Yes you must nvm.
Make sure your upgrade is lsited here.
[AI]
ThirdBaseDefenses=
AlliedBaseDefenses=
SovietBaseDefenses=
Make sure your Defense building upgrade have theses in thier code.
Theses tell the comp how to build defenses, make them high. I'm pretty sure there was some kind of bug, where ai only want to build power upgrades. So set the original defense building Power=-100 or something, and then when you build upgrade it makes it -75.
When I upgrade my Gattling Cannon, which I have made, with IsGattling=no and Primary= Secondary= all set to its 3rd stage weapons. When the cannon fires at aircrafts, directly below the aircraft gets damaged as well... anyone help? QUICK_EDIT
No, I didn't change the cellspread. I just read ModEnc's view on upgrade with 2 weapons, it is known to cause errors... maybe thats the problem, anyone want to help? The above is all I have changed. QUICK_EDIT
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