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Bombing without parabomb?
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suraj_geddam98
Missile Trooper


Joined: 02 Aug 2009
Location: A red zone, helping the Scrin. Posts:100000000

PostPosted: Fri Oct 02, 2009 4:58 pm    Post subject:  Bombing without parabomb?
Subject description: with a kinda silly P38 Lightning Bomber
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How do I make my P38 have a weapon, which when fired, will drop 4 bombs, one by one before going back to the dock for reloading?

Sorry if the info's not enough, always ready to add more info.

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001010011100101110
Commander


Joined: 18 Aug 2009

PostPosted: Fri Oct 02, 2009 5:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Just use the carpet bombing technique(dont know where, you have to find for yourself or get someone else to find it for you) and make the projectile have a slow fall(see blimpbomb).

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Dny
Energy Commando


Joined: 28 May 2008

PostPosted: Fri Oct 02, 2009 7:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

That is not the efect he wants...but i have this code i made some thime ago it fires one load of bombs

Code:


[MaverickBomb]
Damage=40
ROF=8
Range=4
Projectile=AirToGroundBomb
Speed=30
Warhead=CentWH
Report=KirovAttack


[AirToGroundBomb]
Arm=2
Shadow=no
Proximity=yes
Ranged=yes
Image=BOMB
ROT=0
IgnoresFirestorm=yes
Acceleration=0
Inaccurate=yes


This works best with shp Projectile Wink

Note: Add Ammo=1 no more, because the number=Number of loads (...i think it fires more than 4 bombs in each fire...)

Also i made this while messing around so i dont quite know how this efect works #Tongue

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Fri Oct 02, 2009 8:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

That is the "carpet bombing technique", if an aircraft is using a weapon with ROT=0 then it will fire the weapon five times in secession.

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crevio
Commander


Joined: 19 Apr 2009

PostPosted: Fri Oct 02, 2009 11:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

also you can use a little higher ROF= for wider area carpet bombing

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Dny
Energy Commando


Joined: 28 May 2008

PostPosted: Sat Oct 03, 2009 3:24 am    Post subject: Reply with quote  Mark this post and the followings unread

Mig Eater wrote:
That is the "carpet bombing technique", if an aircraft is using a weapon with ROT=0 then it will fire the weapon five times in secession.


Cool thanks bro Very Happy

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Team SomeGuy
General


Joined: 18 Aug 2006

PostPosted: Sat Oct 03, 2009 3:30 am    Post subject: Reply with quote  Mark this post and the followings unread

Mig Eater wrote:
That is the "carpet bombing technique", if an aircraft is using a weapon with ROT=0 then it will fire the weapon five times in secession.


ROT=1 replicates the effect as well but it is more "rocket strafing" than "carpet bombing".

Also, AACombat in RockPatch (at least 1.08SE and 1.10:0036) borks because of ROT=1.

Also, ROT=1 and ROT=0 will override the normal behaviors of Fighter=yes.

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