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Different Harrier
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crevio
Commander


Joined: 19 Apr 2009

PostPosted: Tue Nov 03, 2009 4:06 am    Post subject:  Different Harrier
Subject description: Updated and Done...
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Not quite finished yet, but what do you think of this little bugger?

Updated and now done..... Ingame pic's coming soon.

Has 2 Guided Missiles and 2 Napalm Bombs, Fly's at an altitude of 1800 FT, Is a landable Aircraft but also has the ability to hover above without landing.

Last edited by crevio on Thu Nov 26, 2009 7:19 am; edited 6 times in total

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Tue Nov 03, 2009 6:07 am    Post subject: Reply with quote  Mark this post and the followings unread

I'm amazed. It doesn't look too bad.

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asvnix
Grenadier


Joined: 14 Dec 2008
Location: EXUSSR

PostPosted: Tue Nov 03, 2009 7:20 am    Post subject: Reply with quote  Mark this post and the followings unread

Needs some work on normals. Everything else is good

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Tue Nov 03, 2009 8:17 am    Post subject: Reply with quote  Mark this post and the followings unread

As far as I can tell, VV shots don't give a very clear indication of normals - only ingames really do that.
The shape is really good, imo.

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Tue Nov 03, 2009 9:44 am    Post subject: Reply with quote  Mark this post and the followings unread

The proportions are a bit out, did you make this or d/l & convert it to vxl?

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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Tue Nov 03, 2009 11:08 am    Post subject: Reply with quote  Mark this post and the followings unread

nice but i prefer more on Stingerr ones, is this a 3ds conversion?

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crevio
Commander


Joined: 19 Apr 2009

PostPosted: Tue Nov 03, 2009 8:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not trying to be bias but I think this one looks better than stingerr's

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue Nov 03, 2009 8:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

crevio wrote:
Not trying to be bias but I think this one looks better than stingerr's


Err, some serious self-esteem here? Thus I ask,

Quote:
did you make this or d/l & convert it to vxl?

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Tue Nov 03, 2009 8:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Awesome voxel,good work.

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crevio
Commander


Joined: 19 Apr 2009

PostPosted: Tue Nov 03, 2009 8:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
did you make this


yes and no, I have a 1080p HD 12MP CamCorder/Camera that was just collecting dust, so I thiught I'd put it to use since I paid good money for it. So what I did was went to the local HobbyShop and purchased some Models. ya know the ones you glue and piece together. The Harrier was the first to be done. So I just took several angled shots with camera and turned them into a high quality blueprint and went with it from there.

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Tue Nov 03, 2009 8:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

You can get blueprints on the internet.For free.

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crevio
Commander


Joined: 19 Apr 2009

PostPosted: Tue Nov 03, 2009 8:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

But this way with the full color blueprint I can also use for the texture process as well. Just have to touch up here and there but thats about it.

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Wed Nov 04, 2009 3:04 am    Post subject: Reply with quote  Mark this post and the followings unread

Plus its fun, y'know? #Tongue

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Wed Nov 04, 2009 10:44 am    Post subject: Reply with quote  Mark this post and the followings unread

It does mean you have to spend a few days making the model before you can even start the voxel XD I used to use models to help me make voxels but I'd just put it on top of my screen while I was working instead of taking photos.

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crevio
Commander


Joined: 19 Apr 2009

PostPosted: Thu Nov 05, 2009 3:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

here's the ingame pic's I promised. Anything I need to fix?

Last edited by crevio on Thu Nov 26, 2009 7:19 am; edited 1 time in total

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Zengar_Zombolt
Plasma Trooper


Joined: 30 Apr 2008

PostPosted: Thu Nov 05, 2009 4:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

The Nose is a bit funky, otherwise good.

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Rico
Tiberian Beast


Joined: 01 Nov 2004
Location: Sydney, Australia

PostPosted: Fri Nov 06, 2009 6:49 am    Post subject: Reply with quote  Mark this post and the followings unread

It's perfect IMO except the missiles and red on the drop tanks

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inzane krazy
General


Joined: 07 Nov 2006
Location: Sketchpad

PostPosted: Fri Nov 06, 2009 2:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wow, I gotta say Crevio, that looks better than most of your Structure SHPs XP

No offense though, I know you're improving on the SHP bits, but damn, this voxel is sexy :3

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crevio
Commander


Joined: 19 Apr 2009

PostPosted: Sat Nov 07, 2009 1:49 am    Post subject: Reply with quote  Mark this post and the followings unread

LOL, thanks man....

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superluigi949
Grenadier


Joined: 03 Oct 2009

PostPosted: Sat Nov 07, 2009 9:26 am    Post subject: Reply with quote  Mark this post and the followings unread

actually you cant make the plane use bombs and missiles,the ammo logic fails here,maybe ares can implement this (not a bug so implement,thanks omega bolt).

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