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VXL to HVA and Tutorials
Moderators: Global Moderators, Red Alert 2 Moderators
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Yotta
Medic


Joined: 08 Jan 2004

PostPosted: Fri Jan 16, 2004 3:30 pm    Post subject:  VXL to HVA and Tutorials Reply with quote  Mark this post and the followings unread

How do you convert vxl to hva other then using a HVA utility.
I am also looking for a tutorial (a good one or if someone can teach me) on art.ini and rules.ini (including the Image tag in art.ini and about turrets and art entries etc... )
Deezire does not have art.ini which is a total shame !.

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Creator of Universal Domination (UD) Add-On for Red Alert 2.

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Fri Jan 16, 2004 4:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

HVA is not a convertion form VXL, it is an addition to VXL. VXL tells what to draw where, and HVA tells how to animate it while moving, rotating, etc. For most standard units you can just use a preexisting HVA, by copying it and renaming into your voxel's name.HVA. Only multisectioned voxels (nighthawk/mammoth mk ii/etc) require a unique HVA.

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Kravvitz
Commander


Joined: 25 Mar 2003
Location: USA

PostPosted: Sat Jan 17, 2004 1:08 am    Post subject: Reply with quote  Mark this post and the followings unread

I think Xgamer made an art.ini tutorial.

Look around the tutorial section of this forum and on my site.

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