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my building doesnt apear well ingame. Turns pink ._.
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wardeathfun
Commander


Joined: 01 Feb 2007
Location: Las Vegas, Nevada, USA

PostPosted: Mon Dec 14, 2009 9:13 pm    Post subject:  my building doesnt apear well ingame. Turns pink ._.
Subject description: What do i do to make the building work?
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I attempted to make an ant hole for my Ant faction but it turns pink ingame while white for some reason in snow maps... but thats ok, it seems to work.

Is there a Pallet I have to use to make buildings in SHP editor work? I did not know what pallet to use so i just copied by building over an existing buildings frame since it seemed to show the correct pallet of the structure. :/



naanthole.shp
 Description:
isnt great but i suck at art. its obviously a cutout of a picture.

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 Filename:  naanthole.shp
 Filesize:  20.34 KB
 Downloaded:  51 Time(s)


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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Mon Dec 14, 2009 9:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ant hill, most likely using browns? Sounds like you saved it with the TS Unittem.pal which RA2 unittem.pal is all pink where most of the browns are in the TS palette. Try to resave it with the RA2 unittem.pal and see what happens.

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MT
General


Joined: 23 Jun 2008
Location: Wandering Time

PostPosted: Mon Dec 14, 2009 9:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

The Hacker is correct. Here is the SHP fixed, with ra2 palette.



naanthole fixed by MT.shp
 Description:

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 Filename:  naanthole fixed by MT.shp
 Filesize:  20.33 KB
 Downloaded:  47 Time(s)


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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Mon Dec 14, 2009 10:02 pm    Post subject: anthole Reply with quote  Mark this post and the followings unread

I changed the name because of the theater, but as you can see by the pic it shows up. The theater in the map is urban. I just used these rules just to get it to show up. The pal for the piece is unittem

637=holeant

;new Washington Civ
[holeant]
UIName=Name:holeant
Name=holeant
TechLevel=-1
Strength=1000
Insignificant=yes
Nominal=yes;RadarInvisible=yes
Points=5
Armor=steel
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=0;Selectable=no
;IsBase=no
;psst....IsBase isn't a Rules flag
BaseNormal=no; UC base values
Sight=6
ClickRepairable=no
CanBeOccupied=yes
MaxNumberOccupants=10;DistributedFire=yes
CanOccupyFire=yes
LeaveRubble=yes
DieSound=MonumentCrumble


[holeant]
Image=holeant
Remapable=no
Foundation=2x2
NewTheater=yes
Height=7
CanHideThings=True
CanBeHidden=False

_________________
I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder

http://www.ppmsite.com/forum/viewtopic.php?t=27714

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wardeathfun
Commander


Joined: 01 Feb 2007
Location: Las Vegas, Nevada, USA

PostPosted: Mon Dec 14, 2009 11:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

thank you guys so much xD looks pretty good for a 30 second job dont ya think? Wink


shame it took me 5 mins ._.

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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Mon Dec 14, 2009 11:50 pm    Post subject: pink Reply with quote  Mark this post and the followings unread

Could be something useful for Crevio's Vietnam Mod as a way into his rat holes.

_________________
I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder

http://www.ppmsite.com/forum/viewtopic.php?t=27714

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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Tue Dec 15, 2009 1:40 am    Post subject: little pink houses Reply with quote  Mark this post and the followings unread

I forgot to mention this in the post. If you ever find that problem again, try this. Have your shp builder open. Open building....naanthole, then open it again so there are 2 copies open. Change the pal of one of them and the color will distort. go back to the copy that looks fine and copy each frame to the distorted one and then re-save the file. That is how I fixed it.

_________________
I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder

http://www.ppmsite.com/forum/viewtopic.php?t=27714

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wardeathfun
Commander


Joined: 01 Feb 2007
Location: Las Vegas, Nevada, USA

PostPosted: Tue Dec 15, 2009 2:34 am    Post subject: Reply with quote  Mark this post and the followings unread

k, I have another question and i dont want to make another topic unless i have to, lol.

whats the maximum amount of campaign missions for each faction? I have planned out over 80 so far for allied alone ._. its a long sotry ;_;

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Blade
Cyborg Commando


Joined: 23 Dec 2003

PostPosted: Tue Dec 15, 2009 11:15 am    Post subject: Reply with quote  Mark this post and the followings unread

No one knows since no one has made that many and included them all in a single campaign. Let us know if you hit that limit.

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