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Is this possible to do?
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LiL-ObaMa
Vehicle Driver


Joined: 29 Dec 2009

PostPosted: Tue Dec 29, 2009 2:13 am    Post subject:  Is this possible to do?
Subject description: AI and other........
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First, I wanted to know how can I edit the INI files so where it auto builds a base for me like the AI.
Next, is it possible for me to create a team of units (ex. 5 Rhinos and 3 Conscripts) and they follow a script like how the AI do.

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Tyler11440
Guest




PostPosted: Tue Dec 29, 2009 2:27 am    Post subject: Reply with quote  Mark this post and the followings unread

My quickest method would be to somehow make your team dual-commandered, an brutal AI being 1 and you being the other. It might be in the original Allied missions somewhere, i think theres a mission where there were 2 controllers but i cant remember what one

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Tue Dec 29, 2009 3:01 am    Post subject: Reply with quote  Mark this post and the followings unread

everything you want here can pretty much be done with the FA2 map editor with trigers, scripts, teamtypes, and taskforces. Also you can extract all the ini files to your RA2 directory so you can view them, study them, and edit them from there.

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The enemy shall be injected with toxic poison - Venom

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LiL-ObaMa
Vehicle Driver


Joined: 29 Dec 2009

PostPosted: Tue Dec 29, 2009 6:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

What part of the rulesmd.ini file should I edit to accomplish this?

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Tue Dec 29, 2009 7:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
everything you want here can pretty much be done with the FA2 map editor with trigers, scripts, teamtypes, and taskforces

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The enemy shall be injected with toxic poison - Venom

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LiL-ObaMa
Vehicle Driver


Joined: 29 Dec 2009

PostPosted: Tue Dec 29, 2009 8:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

I already know what action to use in the trigger, but what event should I use?

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Wed Dec 30, 2009 11:16 am    Post subject: Reply with quote  Mark this post and the followings unread

...
Why the hell do you want to use the FinalAlert2 ini editor to edit the AI >_>
If you want a tool to edit the AI, grab DCoder's AI editor v2. That, or be a real man, and learn how to edit the AI by hand #Tongue

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Dark Templar X
Commander


Joined: 26 Feb 2009

PostPosted: Wed Dec 30, 2009 2:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dutchygamer wrote:
That, or be a real man, and learn how to edit the AI by hand #Tongue

Let's hear it for us real men. *HIGH FIVE*

#Tongue

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Wed Dec 30, 2009 3:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dark Templar X wrote:
Dutchygamer wrote:
That, or be a real man, and learn how to edit the AI by hand #Tongue

Let's hear it for us real men. *HIGH FIVE*

#Tongue

*HIGH FIVE* #Tongue

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