Posted: Fri Jan 22, 2010 3:35 am Post subject:
Multiplayer Connectivity.
I run Tiberian Sun at 45 fps.
I use the UDP patch thingo
I have edited darken.shp to avoid the build lag
I have removed all scripts from my multiplayer maps
Is there really any reason that with any game with over two player inevitably leads to a reconnection error?
What framerate does everyone play their mod at?
I'm curious to know if anyone has ever had the same troubles. QUICK_EDIT
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