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SHP Builder Moving Frames
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Player1
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Joined: 05 Jan 2010

PostPosted: Thu Jan 28, 2010 8:12 am    Post subject:  SHP Builder Moving Frames Reply with quote  Mark this post and the followings unread

Hey guys quick question.

I have a SHP I'm doing, and I need to basically the whole sequence down 2 frames.

Example: 1 to 2 , 2 to 3, 3 to 1, etc...

I'm currently using SHP builder, (but cannot get the move frame option don't think it works the way I think it does anyway.) to solve this issue. Is there any method I can do this faster, other than just exporting Frames -> Images and manually renaming and reimporting? And if that's the case is there a tool to make this easier?

Thanks to any help you can provide.

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Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Thu Jan 28, 2010 9:47 am    Post subject: Reply with quote  Mark this post and the followings unread

ehh... if it's just 3 frames, what's the big deal?

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Player1
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Joined: 05 Jan 2010

PostPosted: Thu Jan 28, 2010 9:54 am    Post subject: Reply with quote  Mark this post and the followings unread

Nyerguds wrote:
ehh... if it's just 3 frames, what's the big deal?


Having to move the rest of the frames the same amount so that it loops properly?

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Thu Jan 28, 2010 4:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

how many frames does or is your anim gonna have?

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Player1
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Joined: 05 Jan 2010

PostPosted: Thu Jan 28, 2010 7:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

64 32 regular, 32 shadow.

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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Thu Jan 28, 2010 9:22 pm    Post subject: shp Reply with quote  Mark this post and the followings unread

what kind of shp are you making that only uses 32 frames?

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Thu Jan 28, 2010 10:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

well if you already have all 32 frames, then just make a gif out of them, then import the gif into shp builder. Other than that, you'll have to import them 1 frame at a time.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Thu Jan 28, 2010 10:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Uhh, not true. Just give them 4 digit numbering (0000, 0001 etc) and import them all at once.

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Thu Jan 28, 2010 11:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Convert to PCX using XCC Mixer, reorder the frames then convert back to SHP...

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