Posted: Wed Mar 10, 2010 5:53 am Post subject:
WarFac Help
Can some one tell me why this isnt working. I Know this thing is coded right, but for some reason it's not showing ingame, not even an icon, It's like the rules.ini isnt reading it at all. here's me coding. All 3 Rules.ini, Art.ini, and ecache20 are in the RA2 Directory.
Code:
Rules.ini
; Building prerequisite categories are specified here.
PrerequisiteFactory=GAWEAP2,NAWEAP
; Allied weapons factory 2
[GAWEAP2]
UIName=Name:GAWEAP2
Name=Allied War Factory2
BuildCat=Tech
WeaponsFactory=yes
Prerequisite=PROC,GAPILE,GACNST
Factory=UnitType
DeployTime=.044
Strength=1000
Armor=wood
TechLevel=2
Sight=4
Adjacent=2
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs
AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
Cost=2000
Points=80
Power=-25
Capturable=true
Crewed=yes
Bib=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM
MaxDebris=15
MinDebris=5
ThreatPosed=0 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=408,880,435
AIBuildThis=yes
ExitCoord=384,96,0 ;gs dude, logically this should be 512,256,0 because 96 is not the center of a cell
;The 96 is messing up the CMiner, but fixing it breaks the CMiner even more ;corection to make blimps/jumpjets work
Spyable=yes
;WantsExtraSpace=yes
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