The vehicle works fine, it shoots and everything. the unit works perfectly but the chaos clouds do damage instead of doing the chaos effect
Does anyone spot what I did wrong?
also does anyone know a better way todo this? I just want the chaos buggy to shoot missiles that makes a big red explosion that makes units get chaos, but i want it to do damage aswell :p so you think of a better way then using virus logic, say it xD
thanks for anyone help or attempt of help. thanks for your time reading aswell xp QUICK_EDIT
Well for one OpportunityFire=no (default i.e. omitting it is fine) prevents unit from firing on the move.
OmniFire=yes means unit doesn't need to turn around to attack unit which is pointless as your unit has Turret=yes the exception being disks because of TurretSpins=yes
Also due to coding differences from TS/YR, BurstDelay is on the unit not the weapon for it to work
Inaccurate=yes also does not work on weapons which have Tracking i.e. your ROT so this weapon will track targets.
To have a better alternative to that random gas, I suggest sharpnel creating chaos effect it will also lag less then particles if you keep it to a sensible number _________________ QUICK_EDIT
Joined: 01 Feb 2007 Location: Las Vegas, Nevada, USA
Posted: Mon Mar 08, 2010 6:13 am Post subject:
I took AG's Idea (and advice :p so i did some cleanin). Though the Sharpenal thingy gives IE.
I wanted to post earlier but Internet bad+school+some new videos games=never on computer on message boards :p as usual, thanks for any help (also what would a sensible number be? 3-5?
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