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3DS Max to VXL
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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Thu Mar 18, 2010 3:24 am    Post subject:  3DS Max to VXL
Subject description: problem solved
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http://www.ppmsite.com/forum/viewtopic.php?t=27714

Last edited by Nikademis Von Hisson on Thu Mar 18, 2010 5:50 pm; edited 1 time in total

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Thu Mar 18, 2010 4:09 am    Post subject: Reply with quote  Mark this post and the followings unread

do you have 3ds2vxl installed on your computer? If no you need it. If yes, when that message appears just browse for the exe and double click it. It will then start automatically. and you only have to do it once

Also, to do this you need to convert from .max to .3ds. Then you need to put the .3ds file and all textures used on the model in same folder.

It will then ask you where the source (.3ds) file is, double click it. then choose to save it in the same directory. also when you name your voxel you must type it with the .vxl format. Like tank.vxl -> .vxl must be added or it will not work

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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Thu Mar 18, 2010 4:55 am    Post subject: 3D max Reply with quote  Mark this post and the followings unread

Never mind....Thanks Cranium

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I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder

http://www.ppmsite.com/forum/viewtopic.php?t=27714

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Mr.Hymn
Missile Trooper


Joined: 01 May 2020

PostPosted: Sat Aug 07, 2021 5:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

All I am stuck is texture doesn't come with and I have to recolor them and it's not easy for me. I tried many ways but it seems to go bad. I have to create work in SketchUp because 3ds does contain texture.

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