I think there is an AI Editor somewhere, I am not sure how it works or how good it is, "never used it" But I know there's one out there. _________________
The enemy shall be injected with toxic poison - Venom QUICK_EDIT
Yes, and thats the one I dont understand, it is nearly equal to Final Alert 2 triggers. So perhaps mappers can edit them? because they use the same types? Then I know someone who perhaps can _________________ QUICK_EDIT
well, i have a pretty tough AI. if you send me a copy of your rules i can try and modify mine to fit yours, the only thing is i don't have any navel unit triggers yet _________________ I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder
Use DCoder's AI Editor or edit it without any programs and be like a man. I recommend to start editing in rules(md).ini especially in these tags:
TeamDelays=1,1,1
AIHateDelays=1,1,1
Stray=4.0
RelaxedStray=7.0
GuardModeStray=4.0
EngineerCaptureLevel=2.0
HarvesterDumpRate=.16 ; How fast a harvester or a slave dumps at refinery
HarvesterLoadRate=1.2 ; How fast they acquire ores
If you are already expert in rules(md).ini editing but still a beginner in ai(md).ini try editing these values:
[TaskForces]
1=EXAMPLE-G ; G is global.
[EXAMPLE-G]
Name=Guard 50, Prism 25 ; name is not important.
0=50,GGI
1=25,SREF
Coordinates in bold are the easiest to edit. Their function is how much unit they will produce. Like if the values is 50,GGI, then they will produce 50 Guardian GIs in the game. _________________
Clazzy wrote:
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Posted: Mon Mar 29, 2010 1:43 pm Post subject:
Re: AI
Nikademis Von Hisson wrote:
well, i have a pretty tough AI. if you send me a copy of your rules i can try and modify mine to fit yours, the only thing is i don't have any navel unit triggers yet
I am modding the game, thats why I would like to have a different AI that protects its SWs or something. So perhaps it comes more in handy to create an account on the forums of Re-Balanced So I can give you the most up to date mod files, these are internal and the newest. _________________ QUICK_EDIT
I don't need the mod, just the rulesmd.ini. If you send me the rulesmd.ini I can use the DCoder's AI Editor to modify my AIMD.ini to create an AImd file for you. _________________ I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder
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