Posted: Sun Mar 28, 2010 10:58 pm Post subject:
More Questions
Subject description: Please answer them if possible this time, instead of killing the thread.
Yeah, not to be rude with the description, but I'm hoping my questions are relatively easy.
1. is it possible to change the <FireWeaponUpdate> with an upgrade?
and
2. Is it possible to make an obelisk that charges off of other obelisks before firing (like in C&C 4)? If yes, how?
I hope these aren't that bad, thanks. _________________ C&C Fan & Modder. Ex-Mod Dev for multiple mods across multiple C&C Games. QUICK_EDIT
With #1, I have tried something out, it's presented a bug(error), but maybe you can help me fix it.
I gave the object two <FireWeaponUpdate> tags, and with the weapon, put the:
ForbiddenFiringObjectStatus="WEAPON_UPGRADED_01"
for the pre-upgraded weapon, and:
RequiredFiringObjectStatus="WEAPON_UPGRADED_01"
for the one that requires the upgrade, however, the tower simply ignores these tags, and just uses the advanced weapon. For the tower, the pre-upgrades comes first in the fireWeaponUpdate, and the upgraded, second.
Any suggestions, this should resolve #1 is answered. _________________ C&C Fan & Modder. Ex-Mod Dev for multiple mods across multiple C&C Games. QUICK_EDIT
Well thanks alot, you have sure shown to me how ridiculous you people are.
This removes about 5 ideas from my mod, so thanks alot, and goodbye. _________________ C&C Fan & Modder. Ex-Mod Dev for multiple mods across multiple C&C Games. QUICK_EDIT
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