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Extracting the mod to its original statance
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EimaN
Civilian


Joined: 28 Mar 2010
Location: Lithuania

PostPosted: Tue Apr 06, 2010 7:15 pm    Post subject:  Extracting the mod to its original statance Reply with quote  Mark this post and the followings unread

Helllo I already found the premission to to use the objects and files of the mod however I dont know how to get to them.
Not long ago I suceeded in creatign civilian car mod so that all civilian cars could be able to fallow waypoint paths I did this to help me improve the quality of the video Im planing to make. Anyway, when I frst was planing to make the video I wanted to use the tiberium essence mod. But since I have created my modefication I cant connect both of them so I somehow need to connect the mods Or at least take the files from the mod and and put them together.
So if something like that is possible please help me.

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Sedistix
Cyborg Engineer


Joined: 27 Mar 2010

PostPosted: Tue Apr 06, 2010 7:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Permission to use someones C&C3 mod assets comes in the form of them actually giving you specific source files along with any written permission. As for extracting content from the mod file you download in order to play the mod. No.

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EimaN
Civilian


Joined: 28 Mar 2010
Location: Lithuania

PostPosted: Tue Apr 06, 2010 9:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

great but what are the chances that a moder will give you his files :S I think non...

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Stygs
Cyborg Cannon


Joined: 27 Nov 2005
Location: Germany

PostPosted: Tue Apr 06, 2010 9:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well, you could try to make your changes into a mod map and run this map with TE.

As long as you dont try to change TE units, it might work.

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Cantdrawbutmod
Rocket Cyborg


Joined: 19 Oct 2009

PostPosted: Wed Apr 07, 2010 7:15 am    Post subject: Reply with quote  Mark this post and the followings unread

EimaN wrote:
great but what are the chances that a moder will give you his files :S I think non...
You can also try to go the other way around: you send YOUR mod files to the mod owner,so he compiles a special version for you. Very Happy
Well of course,ask before sending anything.

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EimaN:
Guest




PostPosted: Wed Apr 07, 2010 10:13 am    Post subject: Reply with quote  Mark this post and the followings unread

yeah had the same idea but im such idiot who likes updating my creations well lets say a day.

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EimaN
Civilian


Joined: 28 Mar 2010
Location: Lithuania

PostPosted: Wed Apr 07, 2010 10:18 am    Post subject: Reply with quote  Mark this post and the followings unread

Stygs wrote:
Well, you could try to make your changes into a mod map and run this map with TE.

As long as you dont try to change TE units, it might work.


But can I add new units and make scripts for them in world builder? And if yes can you give any link for moding the maps tutorial.

By the way I really apritiate your help everyone. Thank you

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