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War Factory
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Which one should I work on?
The right
20%
 20%  [ 3 ]
The left
80%
 80%  [ 12 ]
Total Votes : 15

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Fri Apr 23, 2010 6:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

^ also barrels,pipes,boxes(storage stuff),etc.

Details make the building.

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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Fri Apr 23, 2010 7:04 pm    Post subject: WF Reply with quote  Mark this post and the followings unread

I am happy with the basic looks adding things like vents are minor, but the biggest part has been done....the goofy blue doors were just a texture I threw up just for temp doors, same with the box textures and side door. I plan to replace the back boxes with a fuel tank. I have to look at some WW2 pics, movies, documentaries that I have to make sure I don't put up vents that look out of place, even though I think anything will be fine.

From an earlier comment about the factory and wood vehicles coming out I think this piece fits what I am doing. There isn't suppose to be flash like pics of TI, DDay, or VenomRage. Thanks for the feedback.

@Cranium, yes I made a bib for the front. It was easier when I had less clue of what I was doing, lol. Once I get a few things done, I'll post up a few individual shots, plus an in game shot of the WF in working order, maybe a video. I have the following files for my War Factory:

WF
WFBB
WF_1 (just a copy of WF until I figure it out)
WF_2
WFMK (partly)

None of these have damaged images as of yet.

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Fri Apr 23, 2010 7:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like the one on the right. Looking good!

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Fri Apr 23, 2010 7:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like the first one.

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Cantdrawbutmod
Rocket Cyborg


Joined: 19 Oct 2009

PostPosted: Fri Apr 23, 2010 7:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

A and B remind me of those so obvious secret passages in old games,more than looking like real doors. Laughing
So I would say C.

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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Sat Apr 24, 2010 5:10 am    Post subject: door Reply with quote  Mark this post and the followings unread

Cantdrawbutmod wrote:
A and B remind me of those so obvious secret passages in old games,more than looking like real doors. Laughing
So I would say C.



LOL Laughing

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I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder

http://www.ppmsite.com/forum/viewtopic.php?t=27714

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