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Nuketrouble
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Comr4de
Gauss Rifle Trooper


Joined: 23 Feb 2010
Location: The Netherlands

PostPosted: Sat Apr 24, 2010 12:16 pm    Post subject:  Nuketrouble Reply with quote  Mark this post and the followings unread

I have two problems, I only remember one. I will put it down here when i remember.

1. I have created a new BombTruck, carrying a nuke. But when it 'attacks' a building it fires nukes instead of destructing itself like the bombtruck from Libya. I have cloned the coding of the bombtruck and changed the
DeathWeapon=
and
Primary=

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Sat Apr 24, 2010 1:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

you need to have Suicide=yes on your weapon inorder for it to work correctly.

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Comr4de
Gauss Rifle Trooper


Joined: 23 Feb 2010
Location: The Netherlands

PostPosted: Sat Apr 24, 2010 1:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks again, Cranium! Very Happy
Where can I find a larger model of the Bomb Truck? Its for the Nuke Truck.

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Sat Apr 24, 2010 1:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

hmmm, BuildLimit=-1 should work, allowing only one unit to be built. Then the icon should turn a darker color, as they do when you cannot build anymore.

[edit] Laughing you removed the question.

I think I might have an bombtruck somewhere in my files, though it's only a 3d model at the present time. I havent made any voxels due to my units all being shps.

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Comr4de
Gauss Rifle Trooper


Joined: 23 Feb 2010
Location: The Netherlands

PostPosted: Sat Apr 24, 2010 2:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

yes, I have found out that it worked #Tongue .
That bombtruck, does that have to be converted? I am not good at voxeling... Sad

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Sat Apr 24, 2010 2:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'll see if maybe later I can squeeze in a few extra minutes to convert it to voxel, but dont hold your breath, I'm in kind of a mess with my mod, and I'm not going to do anything else untill I get this crap resolved.

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Comr4de
Gauss Rifle Trooper


Joined: 23 Feb 2010
Location: The Netherlands

PostPosted: Sat Apr 24, 2010 2:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Take your time Smile

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wardeathfun
Commander


Joined: 01 Feb 2007
Location: Las Vegas, Nevada, USA

PostPosted: Sat Apr 24, 2010 4:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

the cameo just disapears for me when the unit is built with a -buildlimit :/


As for the nuke truck thing, Azri Apoc released a voxel pack 2 with a good nuke truck... suppose you could make it bigger. I just used sprites v3 voxel and said its a nuke truck for me :p

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Sat Apr 24, 2010 5:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

wardeathfun wrote:
the cameo just disapears for me when the unit is built with a -buildlimit :/


Yea, thats how it works, I was thinking of BuildLimit=1

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Dark Templar X
Commander


Joined: 26 Feb 2009

PostPosted: Sat Apr 24, 2010 6:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Comr4de wrote:
Where can I find a larger model of the Bomb Truck? Its for the Nuke Truck.

Check Napalm's mod Supernova. It's a freebie graphics mod and it has a good Demo Truck in it.

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Comr4de
Gauss Rifle Trooper


Joined: 23 Feb 2010
Location: The Netherlands

PostPosted: Sun Apr 25, 2010 5:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks, its a nice looking one!

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