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building that power 2+ units?
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iamn00b
Jumpjet Infantry


Joined: 23 Apr 2010
Location: indonesia, sticking at keyboard

PostPosted: Wed May 12, 2010 6:50 am    Post subject:  building that power 2+ units?
Subject description: 1 building by 2 robots?
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I've 2 robot tanks, the original one and my creation, i've tried to make them powered by robot facility by adding the second robot to PowersUnit= tag in GAROBO (so its be PowersUnit=ROBO,AROBO), but it give me IE if i build it. any solve?

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High Templar X
Cyborg Firebomber


Joined: 26 Apr 2010

PostPosted: Wed May 12, 2010 7:51 am    Post subject: Reply with quote  Mark this post and the followings unread

You can only have one unit listed on PowersUnit.

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wardeathfun
Commander


Joined: 01 Feb 2007
Location: Las Vegas, Nevada, USA

PostPosted: Wed May 12, 2010 8:00 am    Post subject: Reply with quote  Mark this post and the followings unread

Does npatch add something? Since I added plenty of robot units and there is no IE involved (granted they dont work ever if power goes out, regardless if you get power back later)

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High Templar X
Cyborg Firebomber


Joined: 26 Apr 2010

PostPosted: Wed May 12, 2010 8:05 am    Post subject: Reply with quote  Mark this post and the followings unread

Has nothing to do with the NPatch since the logic doesn't work with the vanilla EXE, Rock Patch or the NPatch.

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iamn00b
Jumpjet Infantry


Joined: 23 Apr 2010
Location: indonesia, sticking at keyboard

PostPosted: Wed May 12, 2010 3:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

so, its impossible?

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Comr4de
Gauss Rifle Trooper


Joined: 23 Feb 2010
Location: The Netherlands

PostPosted: Wed May 12, 2010 3:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

High Templar X wrote:
You can only have one unit listed on PowersUnit.


Uhm...

High Templar X wrote:
Has nothing to do with the NPatch since the logic doesn't work with the vanilla EXE, Rock Patch or the NPatch.


He is telling you that there is no patch which allows you that.
You might have got more luck on Ares, request it if it isn't done yet.

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EricAnimeFreak
Tiberian Fiend


Joined: 14 Sep 2009
Location: USA New England

PostPosted: Wed May 12, 2010 5:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

just make another building that powers it.. Try ussing upgrade logic.

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High Templar X
Cyborg Firebomber


Joined: 26 Apr 2010

PostPosted: Wed May 12, 2010 8:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Upgrades do not work. They only provide three functions: power, a weapon and a superweapon. The only other approach would be using multiple structures.

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