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Gmod Obelisk of Light (SHP)
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Xieneus
Vehicle Driver


Joined: 11 May 2010

PostPosted: Tue May 11, 2010 1:03 am    Post subject:  Gmod Obelisk of Light (SHP) Reply with quote  Mark this post and the followings unread

Ohh dear! Its the dreaded Brotherhood23, Obeliskoflight, Reborn23, mastercheif!! :O. And He made an SHP! :O but this time not with MS paint. This time with my Gmod obelisk of light.
I was pondering the other day about trying to make an SHP once again, but then while I was building a fully functional TS Nod Obelisk in Gmod I was like "HEY! I can pic this and crop it and throw it into the SHP Editor! So I did.
I think the size is a bit... small but I will fix it later. For now this was the test result. I would think its much better than my previous work.

So anywho heres the Obelisk





Then heres the original. If you have a bad computer. Click at your own risk. The Res is 1920x1080

http://img535.imageshack.us/i/gmconstruct0017.jpg/

And for the curious of the Obelisk in Gmod. It actually works.

http://www.youtube.com/watch?v=fqveeuQ7Ecs

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Cantdrawbutmod
Rocket Cyborg


Joined: 19 Oct 2009

PostPosted: Tue May 11, 2010 6:34 am    Post subject: Reply with quote  Mark this post and the followings unread

For some reason,I expect this to hit and crush the enemy like a hammer more than firing a laser Rolling Eyes
I won't say anything more,since I prefer the TD design of the Obelisk,so something that make it wors...farther in the direction of TS change,I can't say much about it.

edit: it's not rude.I might have said the same thing about a "Hand of NOD" more based on TS than on TD.

Last edited by Cantdrawbutmod on Tue May 11, 2010 6:55 am; edited 1 time in total

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Dubzac
Commander


Joined: 21 May 2004
Location: New Zealand

PostPosted: Tue May 11, 2010 6:42 am    Post subject: Reply with quote  Mark this post and the followings unread

Cantdrawbutmod wrote:
For some reason,I expect this to hit and crush the enemy like a hammer more than firing a laser Rolling Eyes
I won't say anything more,since I prefer the TD design of the Obelisk,so something that make it wors...farther in the direction of TS change,I can't say much about it.


thats very rude

Xieneus you need detail before you can release i mean it

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Xieneus
Vehicle Driver


Joined: 11 May 2010

PostPosted: Wed May 12, 2010 12:01 am    Post subject: Reply with quote  Mark this post and the followings unread

Will do Wink

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MT
General


Joined: 23 Jun 2008
Location: Wandering Time

PostPosted: Wed May 12, 2010 1:58 am    Post subject: Reply with quote  Mark this post and the followings unread

The SHP is a bit detail lacking, has weird lighting and no shadow. So maybe not quite suitable yet, a few touchups in some image editing software (no, not ms paint obelisk Laughing) could fix it though.

What I am interested in though is how you made it in gmod #Tongue

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Dubzac
Commander


Joined: 21 May 2004
Location: New Zealand

PostPosted: Wed May 12, 2010 5:11 am    Post subject: Reply with quote  Mark this post and the followings unread

The best advice i can give is make the black section look more attached to the bottom and warp the shape to it looks less structured.

More curving at the base. add windows vents and pipes too to break up the plain boring look and dorrs to make it more alive, that's all i can think of at the moment.

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Lord Unforgiven
Rocket Infantry


Joined: 23 Apr 2009
Location: Belgium

PostPosted: Wed May 26, 2010 8:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

My opinion: I like the base structure, but not the obelisk itself. It lacks detail (or rather: a curve?). It needs improvement, but it has the potential for it so nice work.

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Wed May 26, 2010 8:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Mind posting an actual Gmod contraption as well? Might be useful.

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