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help with string file
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Guest123
Vehicle Driver


Joined: 23 May 2010
Location: New Zealand

PostPosted: Thu Jun 03, 2010 12:35 am    Post subject:  help with string file
Subject description: my strings and the ones in the sample mod are not showing up in game
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as it says in the description my strings are having no effect in-game

these are the only ones that i have tried so far:

Personality:Challenge
"Challenge"
END

NAME:GDIMiniOrca
"Mini Orca"
END

any help would be appreciated

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JackTheCrack
Vehicle Driver


Joined: 01 Jun 2010

PostPosted: Thu Jun 03, 2010 7:17 am    Post subject: Reply with quote  Mark this post and the followings unread

Now I don't know exactly what you are trying to do but when I made my Commando's fully stealthed except when firing i changed the string file so the description would say they're stealthed instead of stealthed unless moving or w/e it said before. So I made it look like this:

Code:
TYPE:NODCommando
"Elite Infantry. Strong vs. Infantry, Structures"
END
DESC:NODCommando
"Abilities: \n      »Stealthed \n      »Destroy Walkers \n      »Destroy Structures \n      »Call For Transport \n Only one Commando may be trained at a time"
END

NAME:NODCommando
"Commando"
END


Only thing that buggers me is that the >>stealthed and such won't go a little on the right like EA made description for rest, they're right under the abilities text but w/e

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Guest123
Vehicle Driver


Joined: 23 May 2010
Location: New Zealand

PostPosted: Thu Jun 03, 2010 7:25 am    Post subject: Reply with quote  Mark this post and the followings unread

im just trying to get the strings to work and show up in the skirmish menu and in-game. at the moment they are not working

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JackTheCrack
Vehicle Driver


Joined: 01 Jun 2010

PostPosted: Thu Jun 03, 2010 7:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Hmm, well 1st time for me it didn't work because it didn't compile right for some reason, then I just arranged the files by name and 15 seconds later it worked lol Neutral

Though with my code it should work, I don't know if you can only change the NAME code I think you might need the full package for the unit but who knows.

Oh and most important question just realised it now, did you delete this text at top of mod.str ?


// String file for Command & Conquer 3

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Ju-Jin
Cyborg Firebomber


Joined: 23 Mar 2009
Location: Germany

PostPosted: Thu Jun 03, 2010 11:45 am    Post subject: Reply with quote  Mark this post and the followings unread

its just a comment, so its safe to delete or just leave it

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JackTheCrack
Vehicle Driver


Joined: 01 Jun 2010

PostPosted: Thu Jun 03, 2010 12:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well I was checking a topic on another site days ago, I know myself its a comment but some people said they had to delete it to get it working.

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Ju-Jin
Cyborg Firebomber


Joined: 23 Mar 2009
Location: Germany

PostPosted: Thu Jun 03, 2010 2:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

works fine for me, never deleted it.

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Guest123
Vehicle Driver


Joined: 23 May 2010
Location: New Zealand

PostPosted: Fri Jun 04, 2010 3:41 am    Post subject: Reply with quote  Mark this post and the followings unread

its fine now i just needed to use the standard bat rather than the ra3 mod build studio

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Bibber
Disk Thrower


Joined: 31 Aug 2007
Location: Germany

PostPosted: Fri Jun 04, 2010 9:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

If you use the Build Studio you have to put the mod.str to "RA3 Mod SDK\Mods\[YourMod]\Additional\Data" and check the option "Copy additional files". That's all.

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