Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Sat Apr 20, 2024 4:09 pm
All times are UTC + 0
Beta City (2-4)
Moderators: Aro, Crimsonum, ErastusMercy, Lin Kuei Ominae, ^Rampastein
Post new topic   Reply to topic Page 1 of 1 [17 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Thu May 27, 2010 12:22 am    Post subject:  Beta City (2-4) Reply with quote  Mark this post and the followings unread



Beta City: No Background information as of yet.


(Click image to view map in actual size)

Map made by [TiberianFuture]!

Back to top
View user's profile Send private message
m7
Commander


Joined: 17 Apr 2009

PostPosted: Thu May 27, 2010 12:55 am    Post subject: Reply with quote  Mark this post and the followings unread

Amazing map, makes me wish I could have stayed on the team to test it out.

Back to top
View user's profile Send private message
Atari2600
Cyborg Cannon


Joined: 05 Mar 2007
Location: Less than 10 minutes from the internet

PostPosted: Thu May 27, 2010 6:31 am    Post subject: Reply with quote  Mark this post and the followings unread

Holy Flaming Irradiated ZTYPE!

Serious detail, for a serious mod. Impressive, to say the least!

_________________

Back to top
View user's profile Send private message
-=HelloDave=-
Grenadier


Joined: 06 Nov 2008

PostPosted: Thu May 27, 2010 12:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's beautiful.

Back to top
View user's profile Send private message
CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Thu May 27, 2010 12:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Can i ask why there are bugs and dinosaurs on that map...

Back to top
View user's profile Send private message
Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Thu May 27, 2010 3:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

4 tiberium types and veins on one map?

Sweet.

And I'm loving the idea for layout.

_________________
mentalomega.com

Back to top
View user's profile Send private message Send e-mail Visit poster's website YouTube User URL Facebook Profile URL Twitter Channel URL
Lord Unforgiven
Rocket Infantry


Joined: 23 Apr 2009
Location: Belgium

PostPosted: Thu May 27, 2010 4:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Visually stunning. I'm also noting a few new tiles (Tiberium crystals growing from cracks) as well as the new creatures and tiberium types. I like them a lot, though mind explaining the huge bugs? Razz

Strategically the map seems balanced at first sight, which is impressive considering the differences between the left and right side of the map.

Back to top
View user's profile Send private message
m7
Commander


Joined: 17 Apr 2009

PostPosted: Thu May 27, 2010 4:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Wildlife, everyone. Bugs and dinosaurs are wildlife. xD

Back to top
View user's profile Send private message
0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Thu May 27, 2010 4:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

TiberianFuture, good job!
As said the detailing is awesome, do note the alpha light of the globotech statue shining through the building in the South-East corner though. #Tongue

This map is ideal for showing the differences between the controlled and uncontrolled places when it comes to tiberium growth.

Back to top
View user's profile Send private message Skype Account
[TiberianFuture]
Scrin Overlord


Joined: 30 Apr 2009
Location: The Mothership

PostPosted: Thu May 27, 2010 8:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks everyone Very Happy .
It took some time (6 months...) to make this one, but yeah I'm satisfied with the result #Tongue .

@Hyper and Unforgiven:
Those bugs are just random tiberian lifeforms, used to show the place is really infested with tiberium.
Oh and they aren't new, there's older maps using them too.

_________________
Check out some TF Kane's Wrath action:
Tournament 3rd place.
Vs. bikeRushOwnz in tournament.
Ladder wars vs. bikeRushOwnz.

Back to top
View user's profile Send private message Skype Account
CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Thu May 27, 2010 8:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

But, But, this is not Starship Troopers!!

Back to top
View user's profile Send private message
Dudeinabox
Commander


Joined: 03 Dec 2008
Location: Your Mum Dragons: Lame

PostPosted: Thu May 27, 2010 8:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Excellent stuff, I knew it was worth the wait!

_________________
DIAB: Dragons are lame.

Crimmy: FUUUUUUUUUUUUUUUUUUUUUUUUU


Back to top
View user's profile Send private message
Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Thu May 27, 2010 9:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

The big black bug looks under-detailed and plastic, but the bugs are not the point of this topic.
The map is good, I like the contrast between the left and the right. However, I feel that it would be better if there was a little more of a transition from the city to the mutated terrain.

Back to top
View user's profile Send private message
Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Fri May 28, 2010 9:12 am    Post subject: Reply with quote  Mark this post and the followings unread

Overall, it seems interesting as a map, a lot of detail. The layout to me it seems though the urban start locals, may have difficulty with economy, while its higher yield tiberium once the initial clusters are gone may be harder to keep up late game. As far as the tib. area seems a bit too clustered, imo.

detail wise, is looking interesting, although some areas where the large city walls looks a bit too repetitive. As being a border to the city and the tiberian area, perhaps making them appear more worn down and attacked? I'd imagine a number of tib. critters dying in "vein" #Tongue as they slammed their squishy carapaces against the wall in attempts to "Omnomnom" on some people liver.

I agree the bugs, aren't the best to use. but is just a variable that could be updated. Wink

_________________
Delirium..

Back to top
View user's profile Send private message
[TiberianPast]
Disk Thrower


Joined: 21 Jun 2009
Location: Finland

PostPosted: Mon May 31, 2010 6:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

Surprised That map look very nice.

_________________

Back to top
View user's profile Send private message
ReFlex
Disk Thrower


Joined: 18 Jul 2006
Location: Austria

PostPosted: Fri Jun 04, 2010 9:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

Totaly awsome!

_________________

Back to top
View user's profile Send private message Visit poster's website YouTube User URL
gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Sat Jun 05, 2010 3:30 am    Post subject: Reply with quote  Mark this post and the followings unread

Bugs Mr. Aro, millions of them.

_________________
DUNK!

Back to top
View user's profile Send private message Skype Account
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [17 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1617s ][ Queries: 11 (0.0085s) ][ Debug on ]