Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Thu Mar 28, 2024 6:20 pm
All times are UTC + 0
about new miner
Moderators: Global Moderators, Red Alert 2 Moderators
Post new topic   Reply to topic Page 1 of 1 [9 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
snmiglight
Grenadier


Joined: 25 Aug 2007

PostPosted: Fri Jun 18, 2010 10:32 am    Post subject:  about new miner Reply with quote  Mark this post and the followings unread

got problem with my miner. it works just like a normal miner, but if i purchase it, when it goes out of warfactory, it just stands by there waiting for order to harvest. how can i make it harvest automatically upon purchase just like war/chrono miner?

Back to top
View user's profile Send private message
Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Fri Jun 18, 2010 11:17 am    Post subject: Reply with quote  Mark this post and the followings unread

I think this has to do with what type of locomotor and MovementZone= you use. can you post your code please.

Back to top
View user's profile Send private message Visit poster's website Skype Account
snmiglight
Grenadier


Joined: 25 Aug 2007

PostPosted: Fri Jun 18, 2010 12:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

there you go:

[HMIN]
UIName=Name:HMIN
Name=Hover Miner
Prerequisite=GAWEAP,PROC
Nominal=yes
ToProtect=yes
Category=Support
Strength=833
Armor=medium
Dock=NAREFN,GAREFN
Primary=none
Harvester=yes
TechLevel=1
Sight=4
Speed=7
Owner=British,French,Germans,Americans,Alliance
AllowedToStartInMultiplayer=no
PipScale=Tiberium
CrateGoodie=yes
Storage=30
Cost=1400
Soylent=350
Points=55
ROT=5
Crusher=yes
AutoCrush=yes
Crewed=no
SelfHealing=yes
UnloadingClass=HMON
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=ChronoMinerSelect
VoiceMove=ChronoMinerMove
VoiceAttack=ChronoMinerMove
VoiceHarvest=ChronoMinerHarvest
VoiceEnter=ChronoMinerReturn
DieSound=GenVehicleDie
CrushSound=TankCrush
MoveSound=YuriPrimeMoveLoop
MaxDebris=6
DebrisTypes=TIRE
DebrisMaximums=4
Weight=3.5
SpeedType=Hover
Locomotor={4A582742-9839-11d1-B709-00A024DDAFD1}
MovementZone=Amphibious

ThreatPosed=0
ThreatAvoidanceCoefficient=.65
DamageParticleSystems=SparkSys,SmallGreySSys
ImmuneToVeins=yes
ImmuneToPsionics=yes
ImmuneToRadiation=yes
ZFudgeColumn=9
ZFudgeTunnel=14
ZFudgeBridge=7
Size=3
StupidHunt=yes
Trainable=no
ResourceGatherer=yes
Bunkerable=no


is there problem with those tags?

Back to top
View user's profile Send private message
ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Fri Jun 18, 2010 12:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Classic issue, hover miner with 742 locomotor will not work properly.

Back to top
View user's profile Send private message
snmiglight
Grenadier


Joined: 25 Aug 2007

PostPosted: Fri Jun 18, 2010 3:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

so.. theres no way to fix it?

Back to top
View user's profile Send private message
ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Fri Jun 18, 2010 6:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not that i know of. Why don't you just make it a amphibious miner if you just wanted mobility.

Back to top
View user's profile Send private message
EricAnimeFreak
Tiberian Fiend


Joined: 14 Sep 2009
Location: USA New England

PostPosted: Sat Jun 19, 2010 5:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Floats like a Robot Tank. I got that type of Miner in my Map Mod. Their Bugged.

They will Auto-mine when you build them with a Refinery, but not when you build with war-factory. However, if you set a waypoint with war-factory they will auto-mine after following the waypoint.

As for the Flying(Helicopter-Miner) IT is Even worse Bugged. It will auto-mine when you build it with a refiniery, but not when you build it from a war factory. It cannot mine if you setup a waypoint. However, if you set the waypoint to a patch of ore, It will go to the waypoint, land on the ore, then comment mining on the nearby ore. Unless there is ore when the Heli-miner lands after being sent on waypoint, it will not mine.

My Ways to use them.

Floating Miner is Heavily armored and costs a lot, and carry more ore. As a result, fewer are built and are more easily managed, and as said before can be built on mass as long as you use a waypoint.

As for heli-miners, on my map mod, I have them "built only with Refinery only, They just can't be purchased." To be Fair another Miner is available.

_________________
Grab my Map Logic Expansion Pack 5.2 here!
Adds random weather patterns into maps.
More disabled navalyards.
Preplaced Neutral buildings.
Additional new features.

Enjoy Everyone!

Back to top
View user's profile Send private message Visit poster's website
Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Sat Jun 19, 2010 10:48 am    Post subject: Reply with quote  Mark this post and the followings unread

Is the "bobing" effect really nessecary, isn't it fine if it just drives over water?

Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
SpeedType=Hover
MovementZone=Amphibious

Use that and AI can use it and it will auto-harvest.

_________________

Back to top
View user's profile Send private message Visit poster's website ModDB Profile ID Facebook Profile URL Twitter Channel URL
snmiglight
Grenadier


Joined: 25 Aug 2007

PostPosted: Sat Jun 19, 2010 12:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Allied General wrote:
Is the "bobing" effect really nessecary, isn't it fine if it just drives over water?

not actually.. i just want it to be floating over water...

Allied General wrote:
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
SpeedType=Hover
MovementZone=Amphibious
Use that and AI can use it and it will auto-harvest.


thanks sir.. i'll try it tommorow... thanks

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [9 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1603s ][ Queries: 11 (0.0087s) ][ Debug on ]