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Spawning bots in UDK.
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hotrods20
Commander


Joined: 27 Jul 2009

PostPosted: Tue Jun 22, 2010 7:49 pm    Post subject:  Spawning bots in UDK. Reply with quote  Mark this post and the followings unread

So I have been using UDK (Unreal Development Kit) to make a new game but I am having trouble spawning bots. Anyone have any way to spawn bots via Kismet?

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hotrods20
Commander


Joined: 27 Jul 2009

PostPosted: Fri Jun 25, 2010 10:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

BUMP BACK TO TOP. I can't believe this none here has used UDK before or they don't know shat about a simple game/level making program.

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Fri Jun 25, 2010 10:51 pm    Post subject: Reply with quote  Mark this post and the followings unread


_________________
Lost Relic[mod]
Lost Relic[game]

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hotrods20
Commander


Joined: 27 Jul 2009

PostPosted: Fri Jun 25, 2010 11:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

UDK isn't modding its making there is no thread for making games just modding.

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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Fri Jun 25, 2010 11:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Everyone knows about the UDK. I just didn't want to piss around using Kismet and all that crap. I'd rather be able to walk before I try and run. With that said I'm not bothering trying to use the UDK because I'm not capable of such a project by myself.

Quote:

UDK isn't modding its making there is no thread for making games just modding.


Should still be posted in the Other Games Modding forum. Aren't the goals of a mod to introduce something new into an engine? Well, the UDK allows that but on a larger scale.

Quote:
I can't believe this none here has used UDK before or they don't know shat about a simple game/level making program.


Why would you make an assumption like that? Honestly. Just because nobody replies to your thread about asking for help does not mean they don't know anything about UDK/game creation programs.

Secondly, 'game creation' programs are utterly useless. You work off engines or create your own.

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hotrods20
Commander


Joined: 27 Jul 2009

PostPosted: Sat Jun 26, 2010 12:47 am    Post subject: Reply with quote  Mark this post and the followings unread

I have been using UDK for my game for like 2 years now and I have trouble with this one thing I have searched the magical google and watched tutorials but none fully explain adding bots via Kismet.

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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Sat Jun 26, 2010 1:04 am    Post subject: Reply with quote  Mark this post and the followings unread

Keep looking. Keep asking. Keep experimenting.

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hotrods20
Commander


Joined: 27 Jul 2009

PostPosted: Sat Jun 26, 2010 12:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

I almost have it my error log is getting smaller and smaller I think I'm almost done with it.

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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Sat Jun 26, 2010 9:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

cool, but its odd that your posting PPM for help with UDK. While a few might have experience, your chances of getting the answers you want are very very dim. Neutral

anyways have fun.

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Delirium..

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hotrods20
Commander


Joined: 27 Jul 2009

PostPosted: Sun Jun 27, 2010 3:18 am    Post subject: Reply with quote  Mark this post and the followings unread

Ill let you guys have run at second release. My friends where promised a first hand view of version 0.01

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