Posted: Sat Jul 10, 2010 2:30 am Post subject:
Is it possible to make crystal pavement on snow?
I'm go back and restart my mods.(maybe continue on campaign too.)
Also, come back with some question.
I try to make my scrin side can place Cyrstal pavement instead concrete pavement because it's not fit for alien to use concrete. It's work perfect on temperate theater but not on snow theater because crysXX.sno and cylatXX.sno doesn't exist.
I try to fix code on temperate.ini and snow.ini too
; L.A.T. system for connecting crystal and clear terrain
[TileSet0080]
SetName = Clear Crystal LAT
FileName = Cylat
TilesInSet = 16
Morphable = false
LowRadarColor = 80,45,0
HighRadarColor = 100,60,0
AllowToPlace = no
RequiredForRMG = true
AllowTiberium = false
AllowBurrowing=false
ToTemperateTheater=75
Also, I copy all pvclrXX.sno and platXX.sno and change name to crysXX.sno and cylatXX.sno for testing but it's still not appear on snow theater. Is it possible to make crystal pavement on snow? _________________
Tiberian Sun : True Power - Reality Power Of 5 Factions... QUICK_EDIT
Don't you have something useful to contribute DaRTzO!?
@GameMaster: I'm not sure if the LAT is hardcoded to work only for one theater, but i doubt that.
Though i noticed a mistake in your code.
You have
CrystalTile = 74
ClearToCrystalLat = 75
while the Tilesets with the actual Crystal stuff are 79 and 80. Fix the numbers on the 2 General keys so they point to the correct tilesets and then it might work.
Also the ToSnowTheater keys on the temperate theater don't point to the correct indices of their snow equivalent. _________________ SHP Artist of Twisted Insurrection: Nod buildings
From some of my past tests I discovered that it's impossible for new custom LAT's to be placeable, your only hope would be to overwrite one of the old LAT's with your new tile (In this case the Crystal Tiles), but of course that would be very problematic for pre-made maps. QUICK_EDIT
The snow theater doesn't has a crystal LAT by default and all he wants is to add it. So he doesn't creates a new one, but activates one that doesn't exist. _________________ SHP Artist of Twisted Insurrection: Nod buildings
The snow theater doesn't has a crystal LAT by default and all he wants is to add it. So he doesn't creates a new one, but activates one that doesn't exist.
Isn't that pretty much the same as adding a new one? Since neither does the crystal LAT have any information in snow theater, adding it would mean adding a "new" one... _________________
I would differentiate between adding a new LAT, that is impossible and activating an unused LAT, which is what GM tries here.
The game has a hardcoded max number of LATs and snow is simply not using them all like temperate. _________________ SHP Artist of Twisted Insurrection: Nod buildings
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