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Ambulance (ra2)
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thefordlover
Light Infantry


Joined: 25 Oct 2009

PostPosted: Tue Sep 07, 2010 12:29 am    Post subject:  Ambulance (ra2) Reply with quote  Mark this post and the followings unread

I'm working on a Humvee pack with stuff like the Avenger, a troop transport, and the stock Humvee (my base vehicle). Also with this pack is going to be an ambulance, really more of a field hospital on wheels that you pun units inside and they heal. I have a Voxel and an HVA (that work) but cant seem to get the healing thing to work. any suggestions of how to get it to work?

here is the Rules.ini info:

;Humvee Ambulance
[HMVAMBU]
UIName=Name:FV
Name=IFV
Prerequisite=GAWEAP
Strength=200
Category=Transport
Armor=heavy
DeployTime=.022
TechLevel=3
Sight=8
PipScale=Passengers
Speed=9
CrateGoodie=no
Owner=British,French,Germans,Americans,Alliance
AllowedToStartInMultiplayer=no
Cost=600
Points=20
ROT=5
Crusher=no
Turret=no
Hospital=yes
TooBigToFitUnderBridge=true
Passengers=4
Gunner=yes
IsSelectableCombatant=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=IFVSelect
VoiceMove=IFVMove
VoiceAttack=IFVAttackCommand
VoiceFeedback=
DieSound=GenVehicleDie
MoveSound=IFVMoveStart
EnterTransportSound= IFVTransform
LeaveTransportSound= IFVTransform
CrushSound=TankCrush
Maxdebris=3
DebrisTypes=TIRE
DebrisMaximums=6
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MovementZone=Normal
ThreatPosed=10 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
SpecialThreatValue=1
ZFudgeColumn=10
ZFudgeTunnel=13
ImmuneToRadiation=no
ImmuneToPsionics=no
Size=4
SizeLimit=1
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
Accelerates=false

also could you help me with an icon, they dont seem to ever show up.

Art.ini

[SPECOPSHMV] ; m1097 Secial operations
Cameo=HMViICON
AltCameo=FVUICO
Voxel=yes
Remapable=yes



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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Tue Sep 07, 2010 1:24 am    Post subject: Reply with quote  Mark this post and the followings unread

Hospital=yes only works on buildings, the best you can do is give it a particle weapon that heals infantry.

The file name of the cameo HVMICON doesn't match the Cameo tag (HMViICON), change it too Cameo=HVMICON & it should work.

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Tue Sep 07, 2010 2:20 am    Post subject: Reply with quote  Mark this post and the followings unread

or you could have the ambulance deploy into a hospital, heal your infantry, then have it undeploy back to the ambulance.

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thefordlover
Light Infantry


Joined: 25 Oct 2009

PostPosted: Tue Sep 07, 2010 2:39 am    Post subject: Reply with quote  Mark this post and the followings unread

thanks for the advise, ill make it deploy into a building that looks like the ambulance and use hospital==yes, but the icon didnt work, it now reads

[SPECOPSHMV] ; m1097 Secial operations
Cameo=HMVICON
AltCameo=FVUICO
Voxel=yes
Remapable=yes

and the file now is titled HMVICON

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thefordlover
Light Infantry


Joined: 25 Oct 2009

PostPosted: Tue Sep 07, 2010 3:41 am    Post subject: Reply with quote  Mark this post and the followings unread

and is there a way so the enemy doesnt attack the ambulance; threat=0 (if that exists) and can I set it so a vehicle attacks frendly units with its secondary weapon, I want to make it so a vehicle repairs other vehicles yet is still armed

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LH_Mouse
Cyborg Firebomber


Joined: 10 Jan 2010
Location: The Great PRC

PostPosted: Tue Sep 14, 2010 4:27 am    Post subject: Reply with quote  Mark this post and the followings unread

Vehicles can ONLY heal vehicles while infantry can also ONLY heal infantry, despite the Verses= on their warheads.

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