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NOD Spider Walker
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[TiberianPast]
Disk Thrower


Joined: 21 Jun 2009
Location: Finland

PostPosted: Sun Oct 03, 2010 12:04 pm    Post subject:  NOD Spider Walker Reply with quote  Mark this post and the followings unread

Here is my first fully done walker. (it has shadow frames Laughing )

I have made this walker for training and now i don't have any use for it.



NOD Spider Walker.gif
 Description:
 Filesize:  57.72 KB
 Viewed:  5932 Time(s)

NOD Spider Walker.gif



Spider ingame.png
 Description:
NOD Spider Walker in game
 Filesize:  36.77 KB
 Viewed:  5932 Time(s)

Spider ingame.png



Spider.rar
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Download
 Filename:  Spider.rar
 Filesize:  42.59 KB
 Downloaded:  526 Time(s)


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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun Oct 03, 2010 12:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

It looks good, but I really hate how people write Nod all in caps #Tongue

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Sun Oct 03, 2010 12:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

That's really great and especially for your first unit. Surprised

Even if it has some tiny glitches, I think it's already spotlight worthy.
a) 2 of the legs in the standing frames aren't placed right
b) imo could the texture be a bit better. Especially some cool reflections would be nice on the metal texture. A tad more remap would be useful too: e.g. some small remap stripes on the legs.

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Sun Oct 03, 2010 2:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

I do agree with LKO, some remap on the legs would look splendid but not necessary. Looks really good, very impressive for your first.

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[TiberianPast]
Disk Thrower


Joined: 21 Jun 2009
Location: Finland

PostPosted: Sun Oct 03, 2010 4:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice if you like.

@Crimsonum
I am sory because I write Nod wrong.

@Lin Kuei Ominae
I will fix standing frames and add more remap



more remap.png
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something like this?
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 Viewed:  5861 Time(s)

more remap.png



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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun Oct 03, 2010 5:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, that's better. Maybe cover the entire joint with remap?

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