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Ares
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Comr4de
Gauss Rifle Trooper


Joined: 23 Feb 2010
Location: The Netherlands

PostPosted: Sat Oct 09, 2010 7:40 pm    Post subject:  Ares Reply with quote  Mark this post and the followings unread

To be honest, I have absolutely no clue about Ares' way of coding.
RP had an example, so it was easier to understand.
First of, do I have to add all these special country flags to the specified country (existing: Confederation,Alliance)

An SW example, this is what I have:
Code:
[DeliverySW]
UIName=Name:DropPod
Name=Psychic Units incoming
Type=UnitDelivery
SW.Deliver=INIT,VIRUS,YTNK
RechargeTime=1 ;480,8,4,516,2,12345,12345
Cursor.Frame=   ;integer   
Cursor.Count=   ;integer   
Cursor.Interval=   ;integer   5
Cursor.MiniFrame=   ;integer   
Cursor.MiniCount=   ;integer   
Cursor.HotSpot=   ;list of 2   Center,Middle
NoCursor.Count=   ;integer   
NoCursor.Frame=   ;integer   
NoCursor.HotSpot=   ;list of 2   Center,Middle
NoCursor.Interval=   ;integer   5
NoCursor.MiniCount=   ;integer   
NoCursor.MiniFrame=   ;integer   
EVA.Detected=   EVA   ;event
EVA.Ready=   EVA   ;event
EVA.Activated=   EVA   ;event


I have no clue about what this Cursor value should be.
Where do I put the custom paradrop numbers? In [Sides] only thing findable is Allied=Americans etc. Soviet=Confederation etc. Thirdside=YuriCountry. Or do I have to create a massive list with side specific tags?
Maybe its time to make some sort of guide like RP had.


And now a question,
is there a Psychic Dominator Clone already? If yes, could someone give me an example of how it is done?

This all might sound very negative, but Ares is a wonderful expansion. The coding is just different, not the way I am used to see it. Thats why.

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FurryQueen
General


Joined: 24 Jul 2010
Location: Liyue

PostPosted: Sat Oct 09, 2010 8:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ares has a guide...

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Comr4de
Gauss Rifle Trooper


Joined: 23 Feb 2010
Location: The Netherlands

PostPosted: Sat Oct 09, 2010 8:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

FurryQueen wrote:
Ares has a guide...


The one in the 'Documentation' folder? That one is not clear to me though.

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FurryQueen
General


Joined: 24 Jul 2010
Location: Liyue

PostPosted: Sat Oct 09, 2010 8:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

It tells you what to do...

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Comr4de
Gauss Rifle Trooper


Joined: 23 Feb 2010
Location: The Netherlands

PostPosted: Sat Oct 09, 2010 8:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

FurryQueen wrote:
It tells you what to do...


Some people don't understand what they mean...

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FurryQueen
General


Joined: 24 Jul 2010
Location: Liyue

PostPosted: Sat Oct 09, 2010 8:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Then figure it out. They don't spoonfeed you the answers. Heaven forbid you put some thought into it.

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Sat Oct 09, 2010 9:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

If you're having trouble with Ares, try coding without it until you get the general idea of how the rules work. After you have some experience, I suspect you will have less trouble with the conventions reinforced by Ares.

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FurryQueen
General


Joined: 24 Jul 2010
Location: Liyue

PostPosted: Sat Oct 09, 2010 10:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Orac wrote:
If you're having trouble with Ares, try coding without it until you get the general idea of how the rules work. After you have some experience, I suspect you will have less trouble with the conventions reinforced by Ares.

This.

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AlexB
Commander


Joined: 31 May 2010
Location: Germany

PostPosted: Sat Oct 09, 2010 11:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Which special country flags do you mean? For UnitDelivery you don't have to put anything into [Side], [Countries], [Confederation], ...

The cursor values are like the RP cursors, but as separate flags:
480,8,4,516,2,12345,12345
Frame, Count, Interval, MiniFrame, MiniCount, Hotspot (in that order).
Hotspot is special: No more funny values, just some symbolic constants. Thus "12345,12345" is "Center,Middle" in Ares.
The NoCursor values aren't needed, as the SW can fire anywhere. They are only needed for Sonar or the Force Shield in Ares 0.1.

UnitDelivery doesn't support paradrop numbers. Instead, you'll have to repeat the type. If you want two INITs, put "INIT,INIT" in there.

In Ares 0.2 the Psychic Dominator will be clonable and customizable, like any other super weapon.

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Comr4de
Gauss Rifle Trooper


Joined: 23 Feb 2010
Location: The Netherlands

PostPosted: Sun Oct 10, 2010 9:51 am    Post subject: Reply with quote  Mark this post and the followings unread

OK, that will pretty much do it, thanks AlexB.

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