Sure it is, but you have to add a bounty value to every unit. Then give the object an attribute modifier aura and adjust the bounty in this attribute modifier. _________________ QUICK_EDIT
thanks! it works. but now I want to make a specific unit, say a Salvage Truck, to give the player refunds only when friendly units around it are destroyed. Can this be achieved? QUICK_EDIT
You have to set the truck to emit an attribute modifier that just sets an Object Status. When that unit dies you have some options. Imo the easiest would be in LUA to check for the status and if true give the player money. Don't know the names of the scripts at the moment tho. _________________ QUICK_EDIT
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