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can you add the KW Eradicator's Recycling System to TW?
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ravage
Soldier


Joined: 16 Jul 2005

PostPosted: Wed Jan 26, 2011 3:50 pm    Post subject:  can you add the KW Eradicator's Recycling System to TW? Reply with quote  Mark this post and the followings unread

i know the Outlaw specialpower in BFME do the similar thing, but never tried it. is it possible to add the Eradicator's power?

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Ju-Jin
Cyborg Firebomber


Joined: 23 Mar 2009
Location: Germany

PostPosted: Wed Jan 26, 2011 10:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sure it is, but you have to add a bounty value to every unit. Then give the object an attribute modifier aura and adjust the bounty in this attribute modifier.

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ravage
Soldier


Joined: 16 Jul 2005

PostPosted: Thu Jan 27, 2011 11:08 am    Post subject: Reply with quote  Mark this post and the followings unread

thanks! it works. but now I want to make a specific unit, say a Salvage Truck, to give the player refunds only when friendly units around it are destroyed. Can this be achieved?

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Ju-Jin
Cyborg Firebomber


Joined: 23 Mar 2009
Location: Germany

PostPosted: Thu Jan 27, 2011 11:16 am    Post subject: Reply with quote  Mark this post and the followings unread

You have to set the truck to emit an attribute modifier that just sets an Object Status. When that unit dies you have some options. Imo the easiest would be in LUA to check for the status and if true give the player money. Don't know the names of the scripts at the moment tho.

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