Posted: Tue Feb 08, 2011 11:59 pm Post subject:
MeteorShower help
Was wondering if someone could possibly help me figure this out. A while back I made a SW using the NukeSpecial, transformed it into a MeteorShower SW "it's in a thread somewhere here at ppm" . The original had an invisible projectile going up, and on impact it had an explosion followed by meteors falling from the sky unleashing a barage of spawned debris and explosions. Some how I managed to forget how I did this, and cant figure it out.
So if anyone knows what I'm talking about, please help me on this.
Found it, this is the one I'm referring too. So if you have any idea on how this was done please let me know, thanks.
ok, i remeber how i did now, but it still dosent work correctly. Seems IsMeteor=yes dosent work anymore in Ares. I know it's ares cause I tested the code in vanilla YR1.001 and it worked fine. Damn it all to hell.
Thanks for replying Kenosis, but thats not really what I'm looking for. _________________
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