Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Thu Apr 29, 2004 3:10 am Post subject:
RA2 Normals decoded!
Bglman, at Sleipnir Stuff, has found a way to display the RA2 normals perfectly. The RA2 normals works like a perfect sphere, just like the tacitus . He has done that for the voxel viewer he is working on. Anyway, here's some shots:
Normals in theory:
Normals in reality:
We hope to see high quality normals like this at both 3ds2vxl and VXLSE on the next months... For further info and comments, check this topic at Sleipnir Stuff.
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