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Unable to Initiate Map Selection!
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EricAnimeFreak
Tiberian Fiend


Joined: 14 Sep 2009
Location: USA New England

PostPosted: Sun Feb 13, 2011 4:26 pm    Post subject:  Unable to Initiate Map Selection!
Subject description: Campaign Issues. Help please.
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Unable to Initiate Map Selection!

Is the message I receive when beating the first mission of both the allied and soviet campaign on my mod. Using the tutorial on Modenc I was finally able to make my Yuri's Revenge Ares Mod work with the original campaigns, only to run into another wall. I searched Google and ppm and found some old topics, none which answered my problem. The only hint I got was it might be a left over bug from TS which involves country tags. I speculate this might be the case since my country/side lists were changed for my mod, forcing me to alter houses and countries on mission/campaign maps.

If anyone can help me figure this out It would be really helpful and very much appreciated. I attached the maps mix file and rules file below in a .rar file.



Unable to Initiate Map Selection!.png
 Description:
ARGH!!!!!!!!!!!
 Filesize:  271.68 KB
 Viewed:  4491 Time(s)

Unable to Initiate Map Selection!.png



rulesmd.ini + mapsmd03.mix filet.rar
 Description:
Rules and maps.

Download
 Filename:  rulesmd.ini + mapsmd03.mix filet.rar
 Filesize:  1.23 MB
 Downloaded:  149 Time(s)


_________________
Grab my Map Logic Expansion Pack 5.2 here!
Adds random weather patterns into maps.
More disabled navalyards.
Preplaced Neutral buildings.
Additional new features.

Enjoy Everyone!

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Shadow Hunter
Cyborg Commando


Joined: 30 Aug 2008
Location: Brazil.

PostPosted: Sun Feb 13, 2011 5:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hmmm, i remember it happened sometimes, actually, there was some topics about this. My guess would be the missionmd.ini as it shows to loading screen to the name of the mission and the next one; also considering the last tag maps have (soviets01UMD.map) maybie if you put this when the next mission actually is smd,etc... it would cause this. Confused

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EricAnimeFreak
Tiberian Fiend


Joined: 14 Sep 2009
Location: USA New England

PostPosted: Sun Feb 13, 2011 7:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

I looked at about 4 other posts about it, none were ever resolved accept for one years ago, and they never said how they fixed it, only a vague hint that it had something to do with editing countries.

As for the ini, the only thing that has been edited with campaign is the campaign maps themselves. They use the preexisting map names and missionmd.ini, so if the original game works, they should too. So it has to be something about how countries houses are setup which eludes me.

Previous topics I noted"
1st link
2nd link
Link with hint to maybe my problem, hint below.

ArgCmdr Posted: Tue May 20, 2003 1:41 pm wrote:
"Ok, Ive been able to solve the map selection bug. For those who may wonder what its caused by, its the [Country] settings. I wouldnt have thinked of it if it wasnt for fraser, since he mentioned about the soviet layout being used in allied map. The idea was to have it that way, but i thought the Side, Preffix and Suffix might actually call a map progression in the game code, so it does. Having the incorrect values according to map progression makes an old TS bug pop up."



There was also some TS notations on this as well.

_________________
Grab my Map Logic Expansion Pack 5.2 here!
Adds random weather patterns into maps.
More disabled navalyards.
Preplaced Neutral buildings.
Additional new features.

Enjoy Everyone!

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EricAnimeFreak
Tiberian Fiend


Joined: 14 Sep 2009
Location: USA New England

PostPosted: Sun Feb 13, 2011 11:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Okay so I went and tried updating my mapselmd.ini file. Well it made it so I could get to allied mission 2.

What I did was modify mapselmd.ini to use the correct sides.

On allied level 3 I had the same error as I was getting before.

And also on allies mission 1 I think yuri is selling its dominator, making mission end early.

On mission 2 allied you win after 8 seconds into mission before getting the for-mentioned Unable to Initiate Map Selection! error/bug.

Also soviet side is still not beatable at all. "I had not tested soviet side much and had been focusing on Allied side." Also for some reason the time machine turns purple instead of going to your side after you destroy the pillboxes surrounding it, this isn't normal right?



mapselmd.ini
 Description:
Adding New ini file as attachment.

Download
 Filename:  mapselmd.ini
 Filesize:  5.49 KB
 Downloaded:  74 Time(s)


_________________
Grab my Map Logic Expansion Pack 5.2 here!
Adds random weather patterns into maps.
More disabled navalyards.
Preplaced Neutral buildings.
Additional new features.

Enjoy Everyone!

Back to top
View user's profile Send private message Visit poster's website
EricAnimeFreak
Tiberian Fiend


Joined: 14 Sep 2009
Location: USA New England

PostPosted: Tue Feb 15, 2011 12:46 am    Post subject: Reply with quote  Mark this post and the followings unread

Well I tried fixing my rules more and also tried updating countries more in maps in an attempt to get it working, still no go. IF anyone can take a look at my attached files to try and get why my mod's campaign isn't working that would be some awesome help thanks!



Rules, Maps mix, mapselmd files.rar
 Description:
My rulesmd.in,i my mix for campaign maps, and mapselmd.ini.

Download
 Filename:  Rules, Maps mix, mapselmd files.rar
 Filesize:  1.23 MB
 Downloaded:  62 Time(s)


_________________
Grab my Map Logic Expansion Pack 5.2 here!
Adds random weather patterns into maps.
More disabled navalyards.
Preplaced Neutral buildings.
Additional new features.

Enjoy Everyone!

Back to top
View user's profile Send private message Visit poster's website
EricAnimeFreak
Tiberian Fiend


Joined: 14 Sep 2009
Location: USA New England

PostPosted: Mon Feb 21, 2011 12:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Okay so I deleted and backed up my work on trying to make mission maps work for my mod. Took a fresh mix and started reediting the entire thing.

So far I did 3 mission maps for allied side. Then I hit a snag.
When starting the game, it crashes. This is actually similar to another thread, as he had the same error "EIP 0072652D" but never said how he fixed it.

Now As you know I'm using ares and have changed the original countries and sides, which is why I've been having issues getting the original campaigns to work.

Now the EIP 0072652D on modenc says the bug is caused by "There is a trigger in the map that wants to change a house's non-existent object to another house."

But I'm not sure how to fix that, and with Ares is the eip even right?

I provided all new rules and map files below as well as ares crash dump and debug and excepts.txt download link..

Thanks for the help.



Rules, maps, and ini.rar
 Description:
Rules and maps.

Download
 Filename:  Rules, maps, and ini.rar
 Filesize:  1.51 MB
 Downloaded:  59 Time(s)


_________________
Grab my Map Logic Expansion Pack 5.2 here!
Adds random weather patterns into maps.
More disabled navalyards.
Preplaced Neutral buildings.
Additional new features.

Enjoy Everyone!

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View user's profile Send private message Visit poster's website
Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Mon Feb 21, 2011 2:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

AFAIK, EIPs are correct if you use Ares.

Which map is that? If I guess it right, on the Egypt map, when Tanya comes in with a Nighthawk, there may be a house change at there or when Einstein pops up from the pyramid.

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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