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ChronoSeth
Sergeant


Joined: 13 Mar 2010
Location: Canada

PostPosted: Sat Mar 19, 2011 4:57 am    Post subject:  Internal Error Help Reply with quote  Mark this post and the followings unread

I can't be certain what's causing this, since it's been so long since I've worked on the mod in question. Can anybody figure out what's wrong?
There doesn't seem to be any connection between the different crashes.



except.txt
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LH_Mouse
Cyborg Firebomber


Joined: 10 Jan 2010
Location: The Great PRC

PostPosted: Sat Mar 19, 2011 7:38 am    Post subject: Reply with quote  Mark this post and the followings unread

Remove DDRAW.DLL from your game directory and try again. Not sure.

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ChronoSeth
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Joined: 13 Mar 2010
Location: Canada

PostPosted: Sat Mar 19, 2011 6:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

I never had a ddraw.dll in the game directory.

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LH_Mouse
Cyborg Firebomber


Joined: 10 Jan 2010
Location: The Great PRC

PostPosted: Sun Mar 20, 2011 7:35 am    Post subject: Reply with quote  Mark this post and the followings unread

Then is there such a file in your system directory(d:\windows\system32\, where d: is your system drive)?

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FurryQueen
General


Joined: 24 Jul 2010
Location: Liyue

PostPosted: Sun Mar 20, 2011 8:37 am    Post subject: Reply with quote  Mark this post and the followings unread

The modified DirectDraw DLL does not cause crashes; it blacks out the screen on Vista and 7. Works fine under XP and below. A ddraw.dll should very well exist under \system32\! It's an integral part of DirectX!

The except leads me to something other than integral DX components.

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LH_Mouse
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Joined: 10 Jan 2010
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PostPosted: Sun Mar 20, 2011 9:56 am    Post subject: Reply with quote  Mark this post and the followings unread

No, in my Windows XP there isn't such a file.

This IE should be due to a corrupted DDRAW.DLL. The gamemd.exe tried to call a function in DDRAW.DLL, but that function did not restore the stack correctly(and leave a garbage DWORD in it), then the CPU took that DWORD as the return address rather than the correct one(the first DWORD in your except.txt) and ran into a dead end.

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LH_Mouse
Cyborg Firebomber


Joined: 10 Jan 2010
Location: The Great PRC

PostPosted: Sun Mar 20, 2011 9:59 am    Post subject: Reply with quote  Mark this post and the followings unread

FurryQueen wrote:
The modified DirectDraw DLL does not cause crashes; it blacks out the screen on Vista and 7. Works fine under XP and below. A ddraw.dll should very well exist under \system32\! It's an integral part of DirectX!

The except leads me to something other than integral DX components.


The reason why Vista/7 users receive a total black screen is clearly written in Ares Manual.

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FurryQueen
General


Joined: 24 Jul 2010
Location: Liyue

PostPosted: Mon Mar 21, 2011 12:16 am    Post subject: Reply with quote  Mark this post and the followings unread

LH_Mouse wrote:
No, in my Windows XP there isn't such a file.

If there's not, DirectDraw does not function on your system. In either case, let me prove you wrong entirely.

Here's a screencap from today on a search with XP SP3 32-bit:


And yes, this exists in Vista/7 systems:


Before you make a statement, make damn sure you're not talking out of your ass.

However, this doesn't mean the idea is impossible. But I would find it very unlikely that this is actually what's causing the issue. If it were, I would surmise there would be far more wrong than just YR crashing. Randomly at that.

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LH_Mouse
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Joined: 10 Jan 2010
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PostPosted: Mon Mar 21, 2011 4:58 am    Post subject: Reply with quote  Mark this post and the followings unread

Well, apologies for that, there does exist a ddraw.dll in my system32 folder. But acknowledging that contributes nothing to solving the IE here, right?

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FurryQueen
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Joined: 24 Jul 2010
Location: Liyue

PostPosted: Mon Mar 21, 2011 6:55 am    Post subject: Reply with quote  Mark this post and the followings unread

Acknowledging that realizes there's another cause entirely.

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LH_Mouse
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Joined: 10 Jan 2010
Location: The Great PRC

PostPosted: Mon Mar 21, 2011 9:45 am    Post subject: Reply with quote  Mark this post and the followings unread

I'm still inclined to think that the file DDRAW.DLL was broken.

Even if that file was undamaged, I cannot find anything useful in that except.txt. The only way to find the reason is to debug gamemd.exe on his computer.

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Mon Mar 21, 2011 10:31 am    Post subject: Reply with quote  Mark this post and the followings unread

If it's broken, then put a new ddraw.dll into the YR folder.

Maybe his DirectX is a 9.0 development build (some games do ship dev builds and don't want to run with stable ones) and maybe that's a broken one.

Note the DLL loading order. If a program asks for a DLL, then it first checks it's own folder then system32 then Windows. If it finds a DLL with the name, it stops and it'll use it. So if LH_Mouse is correct, adding a new ddraw.dll into YR folder fixes the issue.

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