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Everything needed to create a rogon bomb
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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Thu Apr 07, 2011 4:29 pm    Post subject:  Everything needed to create a rogon bomb Reply with quote  Mark this post and the followings unread

[moddb] http://www.moddb.com/mods/mklab/videos/rogon-bombs-at-work [/moddb]

Another debris trick

Code:

[ROGONFLAME]
Verses=9999%,9999%,9999%,9999%,9999%,9999%,70%,500%,14%,100%,100%
CellSpread=2
PercentAtMax=1
InfDeath=4
WallAbsoluteDestroyer=yes

[ROGON]
Explosion=TWLT073









[ROGON]
Cameo=ROGONCAMEO
Voxel=no
PrimaryFireFLH=0,0,0
WalkFrames=2
FiringFrames=1

[TWLT073]
Normalized=yes
Translucent=yes
Report=Explosion09
UseNormalLight=yes
Image=TWLT070
Trailer=FlyUp
TrailerSeperation=1
TrailerAnim=FlyUp
SpawnDelay=1
Crater=yes
Scorch=yes


[FlyUp]
Image=INVISO
Elasticity=0.4
MinZVel=100
MaxXYVel=1.0  ;6.0
ExpireAnim=BIGFIRE
Damage=25
Shadow=no
DamageRadius=1250
Warhead=ROGONFLAME
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=500
DetailLevel=0
RandomRate=220,500
Bouncer=yes
Report=Dummy
Shadow=no
Trailer=BombDebris
TrailerSeperation=10
TrailerAnim=BombDebrisX
SpawnDelay=10

[BIGFIRE]
Report=FIREREPORT
Rate=200

[BombDebrisX]
Image=INVISO
Elasticity=0.4
MinZVel=0.0
MaxXYVel=30.0  ;6.0
ExpireAnim=BIGFIRE
Damage=10
Shadow=no
DamageRadius=1250
Warhead=ROGONFLAME
LoopStart=0
LoopEnd=8
LoopCount=-1
Rate=500
DetailLevel=0
RandomRate=220,500
Bouncer=yes
Report=dummy
Shadow=no
RadLevel=500



rogon assets.rar
 Description:

Download
 Filename:  rogon assets.rar
 Filesize:  95.92 KB
 Downloaded:  60 Time(s)


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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Thu Apr 07, 2011 7:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

yikes, OP much?

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Thu Apr 07, 2011 8:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

the hell is a rogon bomb?

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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Fri Apr 08, 2011 4:54 am    Post subject: Reply with quote  Mark this post and the followings unread

[BombDebrisX]
Damge=

determines the damage for each explosion.

[ROGONFLAME] is the main warhead


[FlyUp]
MinZVel=100
MaxXYVel=1.0
[BombDebrisX]
MinZVel=0.0
MaxXYVel=30.0

determines the affecting area

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Fri Apr 08, 2011 5:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

ROGAN?

HABBADACKUS?

WOLOLO WOLOLO

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