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Savage War: 1.6
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Clazzy
Karma Police


Joined: 26 Nov 2002
Location: Algae Colony On Mars

PostPosted: Sun May 09, 2004 5:51 pm    Post subject:  Savage War: 1.6 Reply with quote  Mark this post and the followings unread

I've just this minute finished and uploaded version 1.6 of Savage War. This doesn't contain anything majorly new, two new units, a lot of bug fixes and 2 new maps, thanks to Natus. There probably won't be any new releases until July or August, so you'll have to make do with this for the time being. 2.0 will probably contain huge amounts of changes, I've even considered making a new side for it. There will be a lot of new maps, some game modes and more.

http://ra2.savagewar.co.uk/pafiledb/pafiledb.php?action=category&id=45

http://forum.savagewar.co.uk/index.php?c=4

If you're interested in doing some things for the mod between now and September, I still need map makers and AI work done. Email me at clazzy@savagewar.co.uk if you'd like to help.
For now, I can do the ini work myself and voxels are lovingly done by T34 Sam Wink.

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