Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Fri Apr 19, 2024 8:52 am
All times are UTC + 0
How to give Yuri a Ore Refinery Like The other Teams
Moderators: Global Moderators, Red Alert 2 Moderators
Post new topic   Reply to topic Page 1 of 1 [15 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
dodgevipergts
Chem Warrior


Joined: 31 Jan 2011

PostPosted: Sat Apr 23, 2011 12:42 pm    Post subject:  How to give Yuri a Ore Refinery Like The other Teams
Subject description: like the allies and the soviets
Reply with quote  Mark this post and the followings unread

how can i give yuri a ore refinary like the soviets and the allies everytime i play ageist the AL it comes up with a IE instantly

Back to top
View user's profile Send private message
Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Sat Apr 23, 2011 12:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

What have you done? We can't help you unless you give more hints.

PrerequisiteProc? [AI]BuildRefinery?

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

Back to top
View user's profile Send private message Visit poster's website ModDB Profile ID
dodgevipergts
Chem Warrior


Joined: 31 Jan 2011

PostPosted: Sat Apr 23, 2011 1:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Graion Dilach wrote:
What have you done? We can't help you unless you give more hints.

PrerequisiteProc? [AI]BuildRefinery?

heres what i did
1) put building in game
2) put slave miner to tech level -1
3) put prerequisteProc=Yuri Ore Refinery
4) put AL Controls Build Refinery=Yuri Ore Refinery
5) played game as yuri and AL as yuri Then IE
---------------------------------------------------------------
BuildConst=GACNST,NACNST,YACNST
BuildPower=NAPOWR,GAPOWR,YAPOWR,Nuke Plant;DB NANRCT;gsNAAPWR ; buildings to build to generate power

BuildRefinery=NAREFN,GAREFN,Yuri Ore Refinery ;gs ; refinery ratio based on these buildings
BuildBarracks=NAHAND,GAPILE,YABRCK ; barracks ratio based on these buildings
BuildTech=NATECH,GATECH,YATECH ; should build on each of these
BuildWeapons=GAWEAP,NAWEAP,YAWEAP ; war factory ration based on these buildings
;BuildDefense=TESLA,ATESLA,YAGGUN ;gs these 4 do nothing ; base defenses are based on these buildings
;BuildPDefense=TESLA,ATESLA,YAGGUN ; excess power base defense
;BuildAA=NASAM,NAFLAK,YAGGUN ; air defenses based on these buildings
;BuildHelipad=GAAIRC,AMRADR ; air helicopter offense based on these buildings
BuildRadar=GAAIRC,NARADR,AMRADR,NAPSIS
ConcreteWalls=GAWALL,NAWALL,GAFWLL; temp wall for yuriYAWALL
NSGates=GADUMY ;GEF NAGATE_B,GAGATE_B
EWGates=GADUMY ;GEF NAGATE_A,GAGATE_A
BuildNavalYard=NAYARD,GAYARD,YAYARD
BuildDummy=GAPILL,NALASR,YAGGUN
NeutralTechBuildings=CAAIRP,CATHOSP,CAOILD,CAOUTP,CAMACH,CAPOWR
-------------------------------------------------------------------------

Back to top
View user's profile Send private message
LH_Mouse
Cyborg Firebomber


Joined: 10 Jan 2010
Location: The Great PRC

PostPosted: Sat Apr 23, 2011 1:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

My eyes...

_________________
Fusion Reactor upgrade is complete.

We will prevail!!!

Back to top
View user's profile Send private message Send e-mail Skype Account
Bugsey827
Grenadier


Joined: 15 Apr 2008

PostPosted: Sat Apr 23, 2011 1:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Posting the building codes too might help us help you.
Also upload your except.txt everytime you want help with an IE.

Back to top
View user's profile Send private message Visit poster's website Skype Account
Sakura
Civilian


Joined: 10 Apr 2011
Location: Japan,Gensokyo

PostPosted: Sat Apr 23, 2011 2:09 pm    Post subject:   Reply with quote  Mark this post and the followings unread

MY EYES= =

Back to top
View user's profile Send private message
dodgevipergts
Chem Warrior


Joined: 31 Jan 2011

PostPosted: Sat Apr 23, 2011 2:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

look what i want to know is how can i add in a ore refinery like th allies and soviets for yuri what codes do i need ect. ect.

Back to top
View user's profile Send private message
OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sat Apr 23, 2011 2:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

BuildRefinery=NAREFN,GAREFN,Yuri Ore Refinery

Don't name your structure [Yuri Ore Refinery]. I can't imagine that ever working. Ever.

Back to top
View user's profile Send private message Send e-mail
dodgevipergts
Chem Warrior


Joined: 31 Jan 2011

PostPosted: Sat Apr 23, 2011 2:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

OmegaBolt wrote:
BuildRefinery=NAREFN,GAREFN,Yuri Ore Refinery

Don't name your structure [Yuri Ore Refinery]. I can't imagine that ever working. Ever.

WHAT SHOULD I CALL IT

Back to top
View user's profile Send private message
Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sat Apr 23, 2011 5:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

YAREFN...

_________________



Back to top
View user's profile Send private message Visit poster's website ModDB Profile ID YouTube User URL Facebook Profile URL Twitter Channel URL
Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Sat Apr 23, 2011 5:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Code:

[General]
HarvesterUnit=HARV,CMIN,YARV
PrerequisiteProc=GAREFN,NAREFN,YAREFN

[VehicleTypes]
**=YORV           ;<-----**= being next available number in list
**=YARV

BuildRefinery=NAREFN,GAREFN,YAREFN


; harvester without back
[YORV]
UIName=Name:YORV
Name=Yuri War Miner
Image=HORV
Nominal=yes
ToProtect=yes
Category=Support
Strength=1000
Armor=medium
Dock=YAREFN
Harvester=yes
TechLevel=-1
Sight=4
Speed=4
Owner=YuriCountry
AllowedToStartInMultiplayer=no
Cost=1400
Points=25
ROT=5
Crusher=yes
Crewed=no
SelfHealing=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=GenSovVehicleSelect
VoiceMove=GenSovVehicleMove
VoiceAttack=GenSovVehicleAttackCommand
VoiceFeedback=
CrushSound=TankCrush
DieSound=GenVehicleDie
Maxdebris=3
DebrisTypes=TIRE
DebrisMaximums=4
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
Weight=3.5
MovementZone=Crusher
ThreatPosed=0   ; This value MUST be 0 for all building addons
ThreatAvoidanceCoefficient=1
DamageParticleSystems=SparkSys,SmallGreySSys
ImmuneToRadiation=yes

; harvester
[YARV]
UIName=Name:YARV
Name=War Miner
Prerequisite=YAWEAP,PROC
Image=HARV
Nominal=yes
ToProtect=yes
Category=Support
Strength=1000
Armor=medium
Dock=YAREFN,NAREFN,GAREFN
Turret=yes
Primary=20mmRapid
Harvester=yes
TechLevel=1
Sight=4
Speed=4
Owner=YuriCountry
AllowedToStartInMultiplayer=no
PipScale=Tiberium
CrateGoodie=yes
Storage=40
Cost=1400
Soylent=1400
Points=55
ROT=5
Crusher=yes
AutoCrush=yes
Crewed=no
SelfHealing=yes
OpportunityFire=yes
UnloadingClass=HORV
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=WarMinerSelect
VoiceMove=WarMinerMove
VoiceAttack=WarMinerAttackCommand
VoiceEnter=WarMinerMove
VoiceHarvest=WarMinerHarvest
DieSound=GenVehicleDie
CrushSound=TankCrush
MaxDebris=6
DebrisTypes=TIRE
DebrisMaximums=4
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
Weight=3.5
MovementZone=Crusher
ThreatPosed=0   
ThreatAvoidanceCoefficient=.65
DamageParticleSystems=SparkSys,SmallGreySSys
ImmuneToVeins=yes
ImmuneToPsionics=yes
ImmuneToRadiation=yes
ZFudgeColumn=9
ZFudgeTunnel=14
ZFudgeBridge=7
Size=3
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
ElitePrimary=20mmRapidE
ResourceGatherer=yes
Bunkerable=no

; Yuri Ore Refinery
[YAREFN]
UIName=Name:YAREFN
Name=Yuri Ore Refinery
BuildCat=Resource
DockUnload=yes
Refinery=yes
NumberOfDocks=1
Bib=yes
NumberImpassableRows=3
Prerequisite=POWER,YACNST
Strength=1000
Adjacent=2
Armor=wood
TechLevel=1
FreeUnit=YARV
Sight=6
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AIBasePlanningSide=2
Cost=2000
Soylent=300
Points=80
Power=-50
Storage=200
Capturable=true
Crewed=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
HalfDamageSmokeLocation1=0,0,0
MaxDebris=8
PipScale=Tiberium
ThreatPosed=0
;DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=410, 100, 165
AIBuildThis=yes
TogglePower=no
RefinerySmokeOffsetOne=-80, -232, 372
RefinerySmokeOffsetTwo=-80, 232, 372
RefinerySmokeFrames=50
RefinerySmokeParticleSystem=SmallGreySSys
Spyable=yes
ImmuneToPsionics=no
ResourceDestination=yes
Drainable=yes

_________________

The enemy shall be injected with toxic poison - Venom

Back to top
View user's profile Send private message Visit poster's website Skype Account
dodgevipergts
Chem Warrior


Joined: 31 Jan 2011

PostPosted: Sat Apr 23, 2011 7:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Cranium wrote:
Code:

[General]
HarvesterUnit=HARV,CMIN,YARV
PrerequisiteProc=GAREFN,NAREFN,YAREFN

[VehicleTypes]
**=YORV           ;<-----**= being next available number in list
**=YARV

BuildRefinery=NAREFN,GAREFN,YAREFN


; harvester without back
[YORV]
UIName=Name:YORV
Name=Yuri War Miner
Image=HORV
Nominal=yes
ToProtect=yes
Category=Support
Strength=1000
Armor=medium
Dock=YAREFN
Harvester=yes
TechLevel=-1
Sight=4
Speed=4
Owner=YuriCountry
AllowedToStartInMultiplayer=no
Cost=1400
Points=25
ROT=5
Crusher=yes
Crewed=no
SelfHealing=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=GenSovVehicleSelect
VoiceMove=GenSovVehicleMove
VoiceAttack=GenSovVehicleAttackCommand
VoiceFeedback=
CrushSound=TankCrush
DieSound=GenVehicleDie
Maxdebris=3
DebrisTypes=TIRE
DebrisMaximums=4
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
Weight=3.5
MovementZone=Crusher
ThreatPosed=0   ; This value MUST be 0 for all building addons
ThreatAvoidanceCoefficient=1
DamageParticleSystems=SparkSys,SmallGreySSys
ImmuneToRadiation=yes

; harvester
[YARV]
UIName=Name:YARV
Name=War Miner
Prerequisite=YAWEAP,PROC
Image=HARV
Nominal=yes
ToProtect=yes
Category=Support
Strength=1000
Armor=medium
Dock=YAREFN,NAREFN,GAREFN
Turret=yes
Primary=20mmRapid
Harvester=yes
TechLevel=1
Sight=4
Speed=4
Owner=YuriCountry
AllowedToStartInMultiplayer=no
PipScale=Tiberium
CrateGoodie=yes
Storage=40
Cost=1400
Soylent=1400
Points=55
ROT=5
Crusher=yes
AutoCrush=yes
Crewed=no
SelfHealing=yes
OpportunityFire=yes
UnloadingClass=HORV
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=WarMinerSelect
VoiceMove=WarMinerMove
VoiceAttack=WarMinerAttackCommand
VoiceEnter=WarMinerMove
VoiceHarvest=WarMinerHarvest
DieSound=GenVehicleDie
CrushSound=TankCrush
MaxDebris=6
DebrisTypes=TIRE
DebrisMaximums=4
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
Weight=3.5
MovementZone=Crusher
ThreatPosed=0   
ThreatAvoidanceCoefficient=.65
DamageParticleSystems=SparkSys,SmallGreySSys
ImmuneToVeins=yes
ImmuneToPsionics=yes
ImmuneToRadiation=yes
ZFudgeColumn=9
ZFudgeTunnel=14
ZFudgeBridge=7
Size=3
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
ElitePrimary=20mmRapidE
ResourceGatherer=yes
Bunkerable=no

; Yuri Ore Refinery
[YAREFN]
UIName=Name:YAREFN
Name=Yuri Ore Refinery
BuildCat=Resource
DockUnload=yes
Refinery=yes
NumberOfDocks=1
Bib=yes
NumberImpassableRows=3
Prerequisite=POWER,YACNST
Strength=1000
Adjacent=2
Armor=wood
TechLevel=1
FreeUnit=YARV
Sight=6
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AIBasePlanningSide=2
Cost=2000
Soylent=300
Points=80
Power=-50
Storage=200
Capturable=true
Crewed=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
HalfDamageSmokeLocation1=0,0,0
MaxDebris=8
PipScale=Tiberium
ThreatPosed=0
;DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=410, 100, 165
AIBuildThis=yes
TogglePower=no
RefinerySmokeOffsetOne=-80, -232, 372
RefinerySmokeOffsetTwo=-80, 232, 372
RefinerySmokeFrames=50
RefinerySmokeParticleSystem=SmallGreySSys
Spyable=yes
ImmuneToPsionics=no
ResourceDestination=yes
Drainable=yes


Result it works Cheers mate

Back to top
View user's profile Send private message
dodgevipergts
Chem Warrior


Joined: 31 Jan 2011

PostPosted: Sun Apr 24, 2011 12:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

i have anoither problem now when i play ageist the al if the al is yuri he endlessly buys the ore miner how to make the al only build 4 or 5 of them? (PS.this is not the 100 unit bug)

Back to top
View user's profile Send private message
dodgevipergts
Chem Warrior


Joined: 31 Jan 2011

PostPosted: Sun Apr 24, 2011 12:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

don't worry i've fixed it

Back to top
View user's profile Send private message
Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Sun Apr 24, 2011 1:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Theres no need to quote "repeat" all that code in your replies.

[YARV]
UnloadingClass=YORV ;<-------change this to YORV, you currently have HORV but thats my fault for not changing it.

Then Add these into the aimd.ini

[TaskForces]
**=0ECCF03Y-G ;<-- **= being next avaiable number

[0ECCF03Y-G]
Name=1 Yuri Miner
0=1,YARV
Group=-1

[ScriptTypes]
**=0ECC9B0Y-G ;<-- **= being next avaiable number

[0ECC9B0Y-G]
Name=Yuri Harvester
0=58,15

[TeamTypes]
**=0ECCB03Y-G ;<-- **= being next avaiable number

[0ECCB03Y-G]
Name=Yuri Miners
VeteranLevel=1
MindControlDecision=0
Loadable=no
Full=no
Annoyance=no
GuardSlower=no
House=<none>
Recruiter=no
Autocreate=yes
Prebuild=no
Reinforce=no
Droppod=no
UseTransportOrigin=no
Whiner=no
LooseRecruit=no
Aggressive=no
Suicide=no
Priority=5
Max=1
TechLevel=0
Group=-1
OnTransOnly=no
AvoidThreats=no
IonImmune=no
TransportsReturnOnUnload=no
AreTeamMembersRecruitable=no
IsBaseDefense=no
OnlyTargetHouseEnemy=no
Script=0ECC9B0Y-G
TaskForce=0ECCF03Y-G

0C8C2C3C-G=Yuri Miners,0ECCB03Y-G,<all>,1,1,YARV,0300000001000000000000000000000000000000000000000000000000000000,70.000000,10.000000,70.000000,1,0,3,0,<none>,0,1,1

_________________

The enemy shall be injected with toxic poison - Venom

Back to top
View user's profile Send private message Visit poster's website Skype Account
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [15 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1615s ][ Queries: 11 (0.0091s) ][ Debug on ]