Posted: Wed May 04, 2011 2:48 am Post subject:
Issues getting buildup to display.
Subject description: Resolved
So yeah, I need help.
My issue is this, my building's buildup wont show. Code below. My SHP is loose in the directory, though I have tried it in a MIX. File name is correct, and has been added to the animation list.
Should also be noted that other buildups work. However, as far as I can tell my SHP isn't damaged at all. _________________ "It's got that Droke style to it!" QUICK_EDIT
Ran it with the tag, no change. I had copied the Psychic Radar for this, it also lacked that tag. _________________ "It's got that Droke style to it!" QUICK_EDIT
Is the count of frames in that shp an even number(including shadows)? As far as i know if you drop or add one frame by accident then that animation won't be played at all. _________________ Fusion Reactor upgrade is complete.
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Wed May 04, 2011 9:38 am Post subject:
It shouldn't.
Do your buildup have enough shadow frame? I ran into this issue with the Secret-Lab-barracks, that there were less shadow frame than needed and the game interpreted normal frames as shadows as well. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
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WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
Reduce your canvas size -100 in all 4 directions. Then it should work fine. _________________
The enemy shall be injected with toxic poison - Venom QUICK_EDIT
Oh hey, progress. Trimming it causes it to show, but it only shows the first frame. Doesnt animate. What else needs correcting? _________________ "It's got that Droke style to it!" QUICK_EDIT
Well, had a rough quick look, it might work ok if you set the basic shp into same canvas size as rest of the shps instead of 100x 100, no time to test it now tho. QUICK_EDIT
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