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unit detroy anims?
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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Sun May 29, 2011 12:44 am    Post subject:  unit detroy anims? Reply with quote  Mark this post and the followings unread

Wouldnt it be slick to have unit explode anims like the building destroy anims instead of debris? Anyone think this would be a good idea for me to add into mod?



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ArvinCool
Tiberian Beast


Joined: 01 Jun 2008

PostPosted: Sun May 29, 2011 1:28 am    Post subject: Reply with quote  Mark this post and the followings unread

its cool, but it cant remap.

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Sun May 29, 2011 2:07 am    Post subject: Reply with quote  Mark this post and the followings unread

Dosent Ares allow that now?

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Sun May 29, 2011 2:14 am    Post subject: Reply with quote  Mark this post and the followings unread

You can get a similar result playing with the debris controls, and unit specific debris.

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Edge
Grenadier


Joined: 26 Oct 2003

PostPosted: Sun May 29, 2011 2:17 am    Post subject: Reply with quote  Mark this post and the followings unread

Definitely would be cool. This is all I could find in the Manual about it.

Quote:
DestroyAnims Don't Remap
The remappable parts of animations played via the use of the DestroyAnims= flag (when a building is destroyed) used to remain red in color – they would not get remapped to the owning player's house color. Now they will. Note that the games files already include suitable animations for some buildings, however some of these (the Allied Barracks and Prism Tower) use the red palette indexes rather than the remappable indexes so you will need to recolor the images.

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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Sun May 29, 2011 2:44 am    Post subject: unit Reply with quote  Mark this post and the followings unread

Orac wrote:
You can get a similar result playing with the debris controls, and unit specific debris.


I was thinking the same thing.


VERY sexy

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Sun May 29, 2011 9:10 am    Post subject: Reply with quote  Mark this post and the followings unread

What about defining a standard Explosion=?Or using DeathWeapon, and Next= flags?

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