Posted: Tue Apr 19, 2011 6:59 am Post subject:
Zeus [Obsolete]
Hey everyone I'm posting this because I wanted to share a personal project I had been developing but am no longer continuing. It has some neat features and I think everyone will enjoy playing around with it.
What this is, is a hack project utilizing pd's syringe injector. It adds some new functionality to TS. Things such as pickable player locations in skirmish and a new player profile.
Disclamer: I'm not a programmer, so this DLL is messy. Problems/bugs are to be expected. This is being deployed as a debug build so some extra DLL's were required with it to run. Remember to keep back up's of files that are overwritable
Good luck and have fun to those who get it working on their system.
Joined: 19 May 2008 Location: Scotland, starting a Revolution Cameo: metricon. Posts:???
Posted: Tue Apr 19, 2011 10:13 am Post subject:
Why do good things happen when i have exams...
This stuff looks great, even if you aren't a programmer :L
I like the idea behind the xp system, and nice work with the starting locations!
Im interested to see how the injector was changed to work with TS, but until i have time to even open the downloads ill just keep wondering.
I take it there are not any objections to utilizing pd's syringe injecto? (with all credited of course, if any dll is actually made first on my part ) _________________ Creator of TS:BoB and some other things that might be good when finnished. QUICK_EDIT
This project along with great mods like Twisted Insurrection and Tiberian Odyssey give new life to this old "ancient" game that is TS, I just think what Joshy made here it's not in vain at all and by no means forgettable. These kind of things make me go back and play TS again and again. _________________ Inactive Projects >> Tiberian Sun: Tech Level War http://www.ppmsite.com/forum/index.php?f=843
Download the latest beta: http://www.moddb.com/mods/cc-tiberian-sun-tech-level-war QUICK_EDIT
I like the idea behind the xp system, and nice work with the starting locations!
Thanks
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I take it there are not any objections to utilizing pd's syringe injecto? (with all credited of course, if any dll is actually made first on my part #Tongue)
Nope.
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Looking good Joshy, but you suck for not finishing your projects. #Tongue
Yeah, I know.
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Isn't this the the second TS mod you had and cancelled? Not offending, just wondering. I remember beta testing one.
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Its not a mod.
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This looks phenomenal, sadly I can't get it to work at all on my TS so I have to pass up on testing it out.
Thanks, and that's lame.
Heads up to those who use this:
Start locations rely on map names, they must be named in the fashion like this: Map_name (max_players)
IE - Grand Canyon (4)
The upgrade tree doesn't work. The rest of the XP/Rank system does and features 25 ranks.
_________________ Please, read the signature rules of the forum. QUICK_EDIT
It's either a conflict with TI skipping the game selection screen since the DLL does that too.
Or..
A problem with newmenu. Something about the code I wrote had a problem with this.
You can remove functions I've added from being hooked by commenting out entries in the [b].inj[b] file. _________________ Please, read the signature rules of the forum. QUICK_EDIT
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