Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Thu Apr 18, 2024 1:51 am
All times are UTC + 0
Yuri Repair Vehicle
Moderators: Global Moderators, Media Hut Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 1 [11 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Tue Jun 07, 2011 11:13 pm    Post subject:  Yuri Repair Vehicle Reply with quote  Mark this post and the followings unread

Hello people! I am glad to present you my first public released voxel, Yuri Repair Vehicle.
After so many loses, Yuri finally realized his lack of repair abilities, so he created repair vehicles which is able to quickly repair damaged vehicles around. With this unit, Yuri's ground vehicles and mind controlled ones can survive longer in battles.
So, after establish Yuri War Factory and Grinder, you will get your repair vehicle.
When build it, just select it and press ,,Guard mode" and it will automatically scan damaged vehicles to repair.


The reason why I made this vehicles is because there are no lot of Yuri's repair vehicles around internet (if there are even ANY).
Mostly in mods, modders chose Repair Disks, because it is much better choice than repair vehicles.
First- it is flying saucer, which releases mysterious Wave that repairs vehicles. This fits Yuri's weird and technology side as well.
Secondly - it is unique idea
Third - it is airborne unit, able to fly over water to repair even ships
Fortly - is is airborne unit, so as Yuri player you can always capture enemy or neutral ground repair vehicles.
There are few disadvantages: Disks throw waves directly at vehicles, which means that only one disk may repair one vehicle. But few vehicles may repair one vehicle. Also repair flying saucers have usually more cost and lower speed than vehicles.

Thats why moders chose flying saucers as Yuri repair units, thats why I chose to make repair vehicle as result to lack of those units. In case that some people want to use them.... Anyway, this is enhancement to Yuri's Army as in unmodded game he doesnot have any way to repair his vehicles unless capture Allied IFV.

Here are art and rules provided:

ARTMD.INI

[REPAIR]
Cameo=REPAIRICON
Remapable=yes
Voxel=yes
PrimaryFireFLH=50,0,176



RULESMD.INI

[VehicleTypes]
XX=REPAIR ; Replace XX for free number in list


[REPAIR]
Image=REPAIR
UIName=NOSTR:Repair Vehicle
Name=Repair Vehicle
Prerequisite=YAWEAP,YAGRND
Strength=300
Category=Transport
Armor=light
Turret=yes
Primary=RepairBullet
IsTilter=yes
TechLevel=4
Sight=10
Speed=8
CrateGoodie=yes
Owner=YuriCountry
AllowedToStartInMultiplayer=no
Cost=1000
Soylent=800
Points=30
ROT=5
Crusher=yes
IsSelectableCombatant=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=EngYuriSelect
VoiceMove=EngYuriMove
VoiceAttack=EngYuriCapture
VoiceFeedback=
DieSound=GenVehicleDie
MoveSound=IFVMoveStart
EnterTransportSound=EnterTransport
LeaveTransportSound=ExitTransport
CrushSound=TankCrush
MaxDebris=3
DebrisTypes=TIRE
DebrisMaximums=6
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MovementZone=Destroyer
ThreatPosed=10
DamageParticleSystems=SparkSys,SmallGreySSys
SpecialThreatValue=1
ZFudgeColumn=10
ZFudgeTunnel=13
ImmuneToRadiation=no
ImmuneToPsionics=no
Trainable=no
Size=3
SizeLimit=2
Accelerates=false
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
SelfHealing=yes
GuardRange=10



REPAIRVEHICLEScreenshot.PNG
 Description:
 Filesize:  128.71 KB
 Viewed:  5177 Time(s)

REPAIRVEHICLEScreenshot.PNG



Yuri Repair Vehicle.rar
 Description:

Download
 Filename:  Yuri Repair Vehicle.rar
 Filesize:  145.87 KB
 Downloaded:  341 Time(s)


_________________

PPM Halloween Season 2021

Back to top
View user's profile Send private message
Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Tue Jun 07, 2011 11:44 pm    Post subject: YRV Reply with quote  Mark this post and the followings unread

Is the purple remap color? If so...IMO way too much, not bad though

_________________
I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder

http://www.ppmsite.com/forum/viewtopic.php?t=27714

Back to top
View user's profile Send private message Send e-mail Skype Account
Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Tue Jun 07, 2011 11:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

definitly to much remap. Just looks outta place compared to the original units.

_________________

The enemy shall be injected with toxic poison - Venom

Back to top
View user's profile Send private message Visit poster's website Skype Account
MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Tue Jun 07, 2011 11:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thank you!
Yes its remap color. I am using Ares, so its new color. I can give you codes for it if you want.
What does IMO mean?

_________________

PPM Halloween Season 2021

Back to top
View user's profile Send private message
MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Tue Jun 07, 2011 11:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh did not notice Cranium's post. That previous was refering to Nikademis Von Hisson's post.
Cranium, thank you for posting.
Well, I did not notice too much remap as problem, I though it is okay. I can remove remap in repair arm in next version if need.

_________________

PPM Halloween Season 2021

Back to top
View user's profile Send private message
Palkia323
Pyro Sniper


Joined: 10 May 2008

PostPosted: Wed Jul 06, 2011 11:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

BUMPY...

Fix the remap stated above and imo it's too big...try scaling it down in HVA

_________________
Tore wrote:
Oh noes Nod32 must have found some GDI32 in the art.ini file!

3ds Topic
Clicky

Back to top
View user's profile Send private message
MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Thu Jul 07, 2011 12:22 am    Post subject: Reply with quote  Mark this post and the followings unread

Thanks! Perhaps I can remove remap in repair arm in next version... Once...
About rescaling... Hmm... perhaps I got it bigger by accidentally. I mean I wanted to make another tank from this body, but in last moment I chose it to be repair vehicle, so it got repair arm.
Anyway, maybe it should be big. If you look carefully on Allied and some Soviet repair vehicles in YR:Argentina they are quite big, if not bigger as my vehicle.
it is for reason man.... Repair Vehicle cannot just repair with -50 damage at ROF 80! It must be massive for massive repairing.... Mechanic and other smaller vehicles should repair less.
For example, look at service depots, and how much time they need to fully repair vehicles, and compare this to repair bullet! it is not logical that smaller vehicles repair units fast as big service depots, or even faster! Thats why I chose repair vehicle to be little bigger than standard tanks.
And man thank you for posting in my resources!

_________________

PPM Halloween Season 2021

Back to top
View user's profile Send private message
Palkia323
Pyro Sniper


Joined: 10 May 2008

PostPosted: Thu Jul 07, 2011 1:11 am    Post subject: Reply with quote  Mark this post and the followings unread

Bigger machine = longer movements = slower repair

just food for thought

_________________
Tore wrote:
Oh noes Nod32 must have found some GDI32 in the art.ini file!

3ds Topic
Clicky

Back to top
View user's profile Send private message
MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Thu Jul 07, 2011 2:07 am    Post subject: Reply with quote  Mark this post and the followings unread

But bigger mechanism! Bigger, better, faster motors, engine etc... Crane is big machine in reality, but without it, great construction is almost impossible.
Its common known that bigger machines can do much quickly jobs that smaller.
Tire pump, small hand one for example. You will pump air in punctured tire long time manually, but big air compressor will fully pump tire in less than 30 seconds.
Now, Metal welder. Small one will do fine job, but big one will weld metal much more quickly.
Metal painter. Try to paint car or whatever big with small painter and see how long it will need. In professional car painting garage it will be done 5 times quicker.
There is reason why cars are repaired in great garages with better machines rather than in small ones. All great companies, corporations and factories are using massive great machines for jobs, not small ones... Well, depends on job, but repairing, painting, fixing something, big is usually better.
There so many examples why is big better.... Well, it depends on case mostly.

EDIT: Of course, there comes prize.... Better, bigger things are more expensive of course.
Thats why Yuri's Repair vehicle costs 1000$, Smaller repair vehicles repairs lower, but costs lower and such....Repair Disks costs usually 1200$ or higher.... Infantry Mechanic (in my mod at least costs 600$)

_________________

PPM Halloween Season 2021

Back to top
View user's profile Send private message
Palkia323
Pyro Sniper


Joined: 10 May 2008

PostPosted: Thu Jul 07, 2011 2:23 am    Post subject: Reply with quote  Mark this post and the followings unread

Ahhh the cost is great. Hadn't seen that. Good job.

(not trying to start arguments, just trying to get ya thinkin Wink)

_________________
Tore wrote:
Oh noes Nod32 must have found some GDI32 in the art.ini file!

3ds Topic
Clicky

Back to top
View user's profile Send private message
MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Thu Jul 07, 2011 2:48 am    Post subject: Reply with quote  Mark this post and the followings unread

Thanks man!
Well of course, its not arguing or fighting, its just normal constructive conversation, for sure!
You see, my English is crap, so when I try something to explain you will hardly understand me. But you will.... something....
And man, I am glad to talk to you! You cant se much talking in voxels or shps anyway....

_________________

PPM Halloween Season 2021

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [11 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply
Username:


If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.


Write only two of the following words separated by a sharp: Brotherhood, unity, peace! 

 
You cannot post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1664s ][ Queries: 14 (0.0103s) ][ Debug on ]