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Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Thu Jul 07, 2011 1:20 am    Post subject: Reply with quote  Mark this post and the followings unread

Palkia323 wrote:
Nice troop but...it looks like it's rotating on a plate...not his axis


It's not finished and thus I didn't bother aligning, I just prefer rotationals than multiple still angles.

Edit: Fixed it, regardless.

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Anderwin
General


Joined: 16 May 2005

PostPosted: Sat Jul 09, 2011 3:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Make a Soviet and Yuri gate and release this gates omg. Nice stuff Smile

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Sat Jul 09, 2011 4:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh yeah baby.

That's some nice sweet smooth buildup animation.

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Sun Jul 10, 2011 12:06 am    Post subject: Reply with quote  Mark this post and the followings unread

This is some good stuff, especially the allied gun emplacement, which looks lovely.

What are you using for textures on that Barracks, btw? I've spent a while looking for some accurate soviet textures, but so far I've found nothing of any great use.

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Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Sun Jul 10, 2011 2:10 am    Post subject: Reply with quote  Mark this post and the followings unread

Orac wrote:
This is some good stuff, especially the allied gun emplacement, which looks lovely.

What are you using for textures on that Barracks, btw? I've spent a while looking for some accurate soviet textures, but so far I've found nothing of any great use.


A combination of a couple recoloured CG textures and a pretty simple tilable brick bump map.

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