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Yuri Base Expansion Node
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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Sun Jul 17, 2011 3:37 am    Post subject:  Yuri Base Expansion Node
Subject description: I found a way how to make this building exactly as Cannis did
Reply with quote  Mark this post and the followings unread

Version Changes: 1.1
-Fixed those lines in remap dome. Now instead 4 lines there are 3 bolded, and shaded lines.
-Fixed snow versions. Now uses realistic snow.
-Fixed snow buildup. Now it has two snow frames rather than using same temperate buildup.

Hello mortals!
I just made Yuri Expansion Node, same as one made Cannis for his mod Cannis rules. I found a way how did he made it, therefore I made it for public use, because his one is for his mod only.
I did not rip shp, I have proofs how did I made it and from which parts did he made building.
Therefore, I have right to make resource as same as him, because I am the only one who found a way, and finding way without ripping is good feeling.
Especially because I can give to public building which is made just for one mod years ago.
And this is completely legally.
My building has few different things compared to his:
1.No animation.
Founding way and making this building took me long time already, and I become lazy to create animation especially because this is small animation, from construction yard, which has only 3 frames. And really building for this purpose doesn't need animation.
2.Has less and totally different buildup frames
Cannis made 18 frames for buildup, I made 12, and they are different.
3.Snow location on buildings.
I made totally differently looking snow on building.

Building can be good as Expansion building, some of stealth and disquise sensors, stealth generator, whatever. Thats why I provided icon too.
Now, enjoy!!!
HERE ARE RULES AND ART PROVIDED
RULES ARE JUST FOR EXPANSION BUILDING WHICH MEANS THAT YOU CANNOT BUILD IT, VEHICLE MUST BE DEPLOYED INTO THAT BUILDING.

RULESMD.INI


;Yuri Base Expansion Node
[YANODE]
UIName=NOSTR:YANODE
Name=Yuri Base Expansion Node
Strength=500
TechLevel=-1
Sight=8
Armor=wood
Cost=1500
Points=50
Power=0
Prerequisite=YACNST
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
Capturable=true
Crewed=no
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG
MaxDebris=5
MinDebris=3
ThreatPosed=10
SpecialThreatValue=1
AIBuildThis=no
BaseNormal=yes
EligibileForAllyBuilding=yes



ARTMD.INI

[YANODE]
Cameo=YANODEICON
Remapable=yes
Foundation=1x1
Height=7
Buildup=YANODEMK
DemandLoadBuildup=true
FreeBuildup=true
NewTheater=yes
DamageFireOffset0=-8,-5
OccupyHeight=4
CanHideThings=true
CanBeHidden=false



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Yuri Base Expansion Node.rar
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Last edited by MasterHaosis on Sun Jul 17, 2011 4:51 pm; edited 1 time in total

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Allen
Pyro Sniper


Joined: 13 Feb 2007
Location: C:\Westwood\ TechLevel=12

PostPosted: Sun Jul 17, 2011 3:46 am    Post subject: Reply with quote  Mark this post and the followings unread

At .8 the lines need to be blurry lines. I would re-do the snow using parts from snow buildings.

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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Sun Jul 17, 2011 3:49 am    Post subject: Reply with quote  Mark this post and the followings unread

oh, already got comment!
Thanks man, yeah, I noticed that his are blurry.
And I should use snow from original buildings definitive.

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iamn00b
Jumpjet Infantry


Joined: 23 Apr 2010
Location: indonesia, sticking at keyboard

PostPosted: Sun Jul 17, 2011 4:06 am    Post subject: Reply with quote  Mark this post and the followings unread

the red and 4 lines need rework, try add glow, shading, or something. your cut on napsis (on step 6) is not clean, some part of white is still there. the red+lines thing and the napsis cut is not proportional i think. And snow version need much of rework.

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Palkia323
Pyro Sniper


Joined: 10 May 2008

PostPosted: Sun Jul 17, 2011 4:07 am    Post subject: Reply with quote  Mark this post and the followings unread

The lines inside the remap aren't too "pretty."
Try shades of remap.
The base...it's legs are good but...it has a black...void?

EDIT: Oh and fix shadows for damage frames...try more realistic snow (if you can).

I like the way you C&P and that you use MSPaint. Very nice. Keep it up!

Can we request?

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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Sun Jul 17, 2011 2:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

iamn00b, thanks! Well Cannis has better lines than my ones, true that. I will try to fix it.
Snow version needs more reword, yes, thanks!
About proportions... Well, ngpsis actually did not have that part proprotional, Cannis's Node did not have too, therefore I also chose to use same part.

Palkia323 wrote:
The lines inside the remap aren't too "pretty."

Yeah, thanks. Everyone is saying that. I will try to fix it.

Palkia323 wrote:

Try shades of remap.

Yeah...

Palkia323 wrote:

The base...it's legs are good but...it has a black...void?

What do you mean by ,,black void"?


Palkia323 wrote:

EDIT: Oh and fix shadows for damage frames...try more realistic snow (if you can).

Of course I can try to add realistic snow, and I will.
And I did not notice anything wrong with shadow frames.
What is wrong there?

Palkia323 wrote:

I like the way you C&P and that you use MSPaint. Very nice. Keep it up!

Thanks man! Thank you for constructive comments and ideas how to improve my work. And I am glad that you like it.

Palkia323 wrote:

Can we request?

Well, man I do not know, cause I am not professional like some of guys. I am not Lin Kuei Ominae, Mad HQ, raminator, Speeder, Cannis, Mooman and few others who are professionals at making shps, so if they take requests, they will make work, so guy who requested will be pleasant with work.
I am afraid that you will not like it when I finish work. You can see from my current shps, they are decent, but still needs more work.
Also, my lack of time.... actually I am at holiday now, but in last two days I were to two parties, and I come back at home drunk, and I must wait some time, and then keep working. And when I finish something it is usually 5 or 6 AM.
So, I cannot promise when will some work be done.
What do you need anyway? if you need Soviet and Allied expansion buildings, I will most likely make them too.

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dodgevipergts
Chem Warrior


Joined: 31 Jan 2011

PostPosted: Sun Jul 17, 2011 4:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

i've wanted somthing like this since i started modding cheers do you think you could make allied and soviets ones to?

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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Sun Jul 17, 2011 4:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

dodgevipergts, thanks, but you will cheer now more because I just finished fixed versions! Wait few minutes.
dodge
viper
gtc
Very Happy
Anyway, I think that I can try to make Allied and Soviet one, but I haven't checked out yet from which parts are they done.

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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Sun Jul 17, 2011 4:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

MORTALS! It got updated thanks to your constructive comments. I fixed it:

Version Changes: 1.1
-Fixed those lines in remap dome. Now instead 4 lines there are 3 bolded, and shaded lines.
-Fixed snow versions. Now uses realistic snow.
-Fixed snow buildup. Now it has two snow frames rather than using same temperate buildup.

Check out first post for new screenshots

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Palkia323
Pyro Sniper


Joined: 10 May 2008

PostPosted: Sun Jul 17, 2011 5:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

The only difference is realistic snow. Nice job. Work on it a lil more Wink

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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Sun Jul 17, 2011 5:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

And three bolded lines! You all were complained on my previous lines! And I fixed them.
About fixed snow, I fixed it by using some snows from Grinder Very Happy
And thank you! I am glad that you like it more Very Happy
EDIT: O yeah, I am collecting informations for my new Soviet Base Expansion Node!

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