Joined: 09 Aug 2011 Location: Bosnia and Herzegovina, City of Zenica
Posted: Sun Aug 14, 2011 8:26 pm Post subject:
Chrono Transporting Vehicle
Subject description: My SSV is transporting (teleporting) like Chrono Legionaire!
What have I done that makes my SSV (Sky Scraper Vehicle) teleport around map like chrono unit!? To make it clear , it's not moving like any vehicle( apocalypse for ex.)! I cloned the code from I.F.V. and modified it a lot! Please check the codes
Here's my code for SSV:
Not trying to start anything, but man! you new modders are getting lazier and lazier. Just keep modifying your code until you come across something that works. Is it really that hard for you guys to take the inititive to do things yourselves? _________________
The enemy shall be injected with toxic poison - Venom QUICK_EDIT
Joined: 23 Apr 2010 Location: indonesia, sticking at keyboard
Posted: Sun Aug 14, 2011 8:52 pm Post subject:
Cranium wrote:
Not trying to start anything, but man! you new modders are getting lazier and lazier. Just keep modifying your code until you come across something that works. Is it really that hard for you guys to take the inititive to do things yourselves?
THIS
however, the problem is you dont set the locomotor _________________
@Cranium: It would have been easier to just help him as opposed to posting only to yell at people. He obviously took the initiative by starting with the FV copy.
@iamn00b: Thanks, and you're right. A lack of locomotor setting will result in a Chrono-shift vehicle.
@abdragon95: The IFV is not always the best unit to take as an example unit, due to the special logic involved with the [FV]. It would be best to copy something like the Flak Track and modify it with your weapons and other tags from units, like you're looking for with the AirRangeBonus. QUICK_EDIT
like I said, I wasnt trying to start anything. I'm just trying to incourage these guys to do more thorough work. And if he did clone the FV code, he's missing like half of it. _________________
The enemy shall be injected with toxic poison - Venom QUICK_EDIT
[quote='Abdragon95']I cloned the code from I.F.V. and modified it a lot! Please check the codes [/quote]
It looks like he did clone it, and said he changed a lot. I'm not attempting an argument either Cranium but you're being pretty rude towards someone new. If you have nothing nice to say or anything useful towards solving his problem, then you shouldn't be in this thread. This community needs more positive-toned help for newbies, to keep people around to enjoy what we already do.
@Abdragon95: Sorry for going off-topic in your thread. QUICK_EDIT
I'm all for helping the new guys, you should know that. Infact I go out of my way more so than others. And I was not being rude, being rude is telling the guy he's a ztyping noob and to go ztype himself. Trying to incourage someone to do a more thorough job before posting is not rude. I'm just saying, they need to do more for themselves. Slow down, take a few more minutes. not just run here after the first try of what they are doing failed. Open back up the rules, think, hmm, I removed this, this, and this. So maybe if I put back this,this, and this maybe it will work. _________________
The enemy shall be injected with toxic poison - Venom QUICK_EDIT
Joined: 09 Aug 2011 Location: Bosnia and Herzegovina, City of Zenica
Posted: Mon Aug 15, 2011 3:08 am Post subject:
Hey don't attack him, i really didn't looked! Man! I jaust saw that the whole Locomotor line is missing, which means the deafult transport is chrono teleport !
And i really didn't offend whaen cranium said something about lazy modders, but it's just the way it's said !
We solved this problem, Thanks for help ! _________________ . .. ... I have a dream of Iron Curtained Mustang in Red Alert 2 ... .. .
I'm all for helping the new guys, you should know that. Infact I go out of my way more so than others. And I was not being rude, being rude is telling the guy he's a ztyping noob and to go ztype himself. Trying to incourage someone to do a more thorough job before posting is not rude. I'm just saying, they need to do more for themselves. Slow down, take a few more minutes. not just run here after the first try of what they are doing failed. Open back up the rules, think, hmm, I removed this, this, and this. So maybe if I put back this,this, and this maybe it will work.
I agree, you have done alot to help....hell you made that gyrocopter. _________________ I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder
And Cranium is right, I'm simply tired of helping people that can't play around (i.e. MOD) and discover crap for themselves. People who can't help themselves infact.
This is a prime example. And it happens more and more as you people just hand out info to the inadequate.
Is it just us? Do we expect something too difficult to expect from the average person? Maybe I should just check it off as the next generation being stupider and lazier. _________________ "Don't beg for things; Do it yourself or you'll never get anything." QUICK_EDIT
This is why some of us are against spoon feeding modding, what will you learn if the very first problem has you crying in forum, plz help than try figure it out yourself and when you are given direct help, you don't have to figure it out yourself and you can just bypass the learning process how things work since actually doing it the hard way makes you understand how game engine features work and in long run, adapt to your wantings and thats where innovation comes from as original entries give all the basics needed, all he had to do is copy code of any standard unit not IFV and alter, instead he copied few bits and left tons out, luckily game tolerates a lot despite its IEs in coding. QUICK_EDIT
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